Cosmetics.

This commit is contained in:
Rod Kay
2025-04-11 21:43:02 +10:00
parent 0e3e3c1d3d
commit 9693041373
10 changed files with 20 additions and 66 deletions

View File

@@ -45,8 +45,6 @@ is
Fade : fade_Level := 0.0;
Object : openGL.Texture.Object := openGL.Texture.null_Object;
Applied : Boolean := True; -- Whether this texture is painted on or not.
-- texture_Uniform : openGL.Variable.uniform.sampler2D;
-- fade_Uniform : openGL.Variable.uniform.float;
end record;
type fadeable_Textures is array (texture_Id range 1 .. max_Textures) of fadeable_Texture;