Cosmetics.

This commit is contained in:
Rod Kay
2025-04-11 21:43:02 +10:00
parent 0e3e3c1d3d
commit 9693041373
10 changed files with 20 additions and 66 deletions

View File

@@ -20,27 +20,9 @@ is
type Face is
record
texture_Details : texture_Set.Details;
-- Fades : texture_Set.fade_Levels (texture_Set.texture_Id) := [others => 0.0];
-- Textures : openGL.asset_Names (1 .. Positive (texture_Set.texture_Id'Last)) := [others => null_Asset]; -- The textures to be applied to the hex.
-- texture_Count : Natural := 0;
-- texture_Tiling : openGL.Real := 1.0; -- The number of times the texture should be wrapped.
-- texture_Applies : texture_Set.texture_Apply_array := [others => True];
-- Animation : texture_Set.Animation_view;
end record;
-- type Face is
-- record
-- Fades : texture_Set.fade_Levels (texture_Set.texture_Id) := [others => 0.0];
-- Textures : openGL.asset_Names (1 .. Positive (texture_Set.texture_Id'Last)) := [others => null_Asset]; -- The textures to be applied to the hex.
-- texture_Count : Natural := 0;
-- texture_Applies : texture_Set.texture_Apply_array := [others => True];
-- Animation : texture_Set.Animation_view;
-- end record;
---------
--- Forge
--