opengl.geometry: Add multi-texture support to more geometries.

This commit is contained in:
Rod Kay
2023-05-07 11:39:57 +10:00
parent 263f7e8095
commit 8d7f78b74f
13 changed files with 418 additions and 95 deletions

View File

@@ -1,25 +1,16 @@
#version 140
uniform mat4 mvp_Transform;
uniform vec3 Scale;
uniform mat4 mvp_Transform;
uniform vec3 Scale;
in vec3 Site;
in vec2 Coords;
attribute vec3 Site;
attribute vec2 Coords;
varying vec4 vColor;
varying vec2 vCoords;
const float c_zero = 0.0;
const float c_one = 1.0;
out vec2 frag_Coords;
void main()
{
frag_Coords = Coords;
gl_Position = mvp_Transform * vec4 (Site * Scale, 1.0);
vColor = vec4 (1.0, 1.0, 1.0, 1.0);
vCoords = Coords;
}