opengl: Add 'asset_Names' array type.

This commit is contained in:
Rod Kay
2023-05-07 06:45:56 +10:00
parent 6bd8001f2e
commit 8570d1709e

View File

@@ -328,7 +328,10 @@ is
type asset_Name is new String (1 .. 128); type asset_Name is new String (1 .. 128);
-- --
-- Name of a file containing textures, images, fonts or other resources. -- Name of a file containing textures, images, fonts, shaders, shader_snippets or other resources.
type asset_Names is array (Positive range <>) of asset_Name;
null_Asset : constant asset_Name; null_Asset : constant asset_Name;