Work on hinges.
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@@ -11,6 +11,7 @@ with
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lace.Any;
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package box2d_Physics.Joint
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--
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-- Provides glue between a physics joint and a Box2D joint.
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@@ -51,9 +52,9 @@ is
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low_Limit, high_Limit : in math.Real;
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collide_Conected : in Boolean) return physics.Joint.hinge.view;
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function new_hinge_Joint (in_Space : in box2d_c.Pointers.Space_Pointer;
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Object_A : in physics.Object.view;
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Frame_A : in Matrix_4x4) return physics.Joint.hinge.view;
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function new_hinge_Joint (in_Space : in box2d_c.Pointers.Space_Pointer;
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Object_A : in physics.Object.view;
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Frame_A : in Matrix_4x4) return physics.Joint.hinge.view;
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procedure free (the_Joint : in out physics.Joint.view);
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@@ -78,6 +79,11 @@ private
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function user_Data (Self : in Item) return access lace.Any.limited_Item'Class;
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overriding
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function collide_Connected (Self : in Item) return Boolean;
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use physics.Joint;
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--------
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@@ -341,11 +347,33 @@ private
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relaxationFactor : in Real := 1.0);
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overriding
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function lower_Limit (Self : in Hinge) return Real;
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overriding
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function upper_Limit (Self : in Hinge) return Real;
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overriding
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function limit_Enabled (Self : in Hinge) return Boolean;
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overriding
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function Angle (Self : in Hinge) return Real;
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overriding
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function reference_Angle (Self : in Hinge) return Radians;
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overriding
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function local_Anchor_on_A (Self : in Hinge) return Vector_3;
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overriding
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function local_Anchor_on_B (Self : in Hinge) return Vector_3;
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overriding
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function motor_Enabled (Self : in Hinge) return Boolean;
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overriding
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function motor_Speed (Self : in Hinge) return Real;
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overriding
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function max_motor_Torque (Self : in Hinge) return Real;
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end box2d_Physics.Joint;
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