Apply gel hinge joint limits when appropriate.

This commit is contained in:
Rod Kay
2025-08-04 14:34:12 +10:00
parent 59d478511e
commit 61d6e359ae
7 changed files with 77 additions and 60 deletions

View File

@@ -425,7 +425,7 @@ float b2RevoluteJoint::GetUpperLimit() const
void b2RevoluteJoint::SetLimits(float lower, float upper)
{
b2Assert(lower <= upper);
if (lower != m_lowerAngle || upper != m_upperAngle)
{
m_bodyA->SetAwake(true);