opengl: Revamp texturing.
This commit is contained in:
@@ -11,6 +11,7 @@ is
|
||||
|
||||
function new_Box (Size : in Vector_3;
|
||||
Faces : in textured.Faces;
|
||||
texture_Details : in texture_Set.Details;
|
||||
is_Skybox : in Boolean := False) return View
|
||||
is
|
||||
Self : constant View := new Item;
|
||||
@@ -19,6 +20,8 @@ is
|
||||
Self.is_Skybox := is_Skybox;
|
||||
Self.Size := Size;
|
||||
|
||||
Self.texture_Details_is (texture_Details);
|
||||
|
||||
return Self;
|
||||
end new_Box;
|
||||
|
||||
@@ -203,40 +206,40 @@ is
|
||||
-- Texturing
|
||||
--
|
||||
|
||||
overriding
|
||||
procedure Fade_is (Self : in out Item; Which : in texture_Set.texture_Id;
|
||||
Now : in texture_Set.fade_Level)
|
||||
is
|
||||
begin
|
||||
null;
|
||||
end Fade_is;
|
||||
|
||||
|
||||
|
||||
overriding
|
||||
function Fade (Self : in Item; Which : in texture_Set.texture_Id) return texture_Set.fade_Level
|
||||
is
|
||||
begin
|
||||
return 0.0;
|
||||
end Fade;
|
||||
|
||||
|
||||
|
||||
procedure Texture_is (Self : in out Item; Which : in texture_Set.texture_Id;
|
||||
Now : in openGL.asset_Name)
|
||||
is
|
||||
begin
|
||||
null;
|
||||
end Texture_is;
|
||||
|
||||
|
||||
|
||||
overriding
|
||||
function texture_Count (Self : in Item) return Natural
|
||||
is
|
||||
begin
|
||||
return 1;
|
||||
end texture_Count;
|
||||
-- overriding
|
||||
-- procedure Fade_is (Self : in out Item; Which : in texture_Set.texture_Id;
|
||||
-- Now : in texture_Set.fade_Level)
|
||||
-- is
|
||||
-- begin
|
||||
-- null;
|
||||
-- end Fade_is;
|
||||
--
|
||||
--
|
||||
--
|
||||
-- overriding
|
||||
-- function Fade (Self : in Item; Which : in texture_Set.texture_Id) return texture_Set.fade_Level
|
||||
-- is
|
||||
-- begin
|
||||
-- return 0.0;
|
||||
-- end Fade;
|
||||
--
|
||||
--
|
||||
--
|
||||
-- procedure Texture_is (Self : in out Item; Which : in texture_Set.texture_Id;
|
||||
-- Now : in openGL.asset_Name)
|
||||
-- is
|
||||
-- begin
|
||||
-- null;
|
||||
-- end Texture_is;
|
||||
--
|
||||
--
|
||||
--
|
||||
-- overriding
|
||||
-- function texture_Count (Self : in Item) return Natural
|
||||
-- is
|
||||
-- begin
|
||||
-- return 1;
|
||||
-- end texture_Count;
|
||||
|
||||
|
||||
end openGL.Model.box.textured;
|
||||
|
||||
Reference in New Issue
Block a user