opengl: Revamp texturing.
This commit is contained in:
@@ -31,29 +31,34 @@ is
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function to_Model (Model : in asset_Name;
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Texture : in asset_Name;
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texture_Details : in texture_Set.Details;
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Texture_is_lucid : in Boolean) return openGL.Model.any.item
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is
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begin
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return Self : openGL.Model.any.item := (openGL.Model.item with
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-- return Self : openGL.Model.any. := (openGL.Model.item with
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return Self : openGL.Model.any.item := (textured_Model.textured_item with
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Model,
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Texture,
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Texture_is_lucid,
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Geometry => null)
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do
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Self.Bounds.Ball := 1.0;
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Self.texture_Details_is (texture_Details);
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end return;
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end to_Model;
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function new_Model (Model : in asset_Name;
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Texture : in asset_Name;
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texture_Details : in texture_Set.Details;
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Texture_is_lucid : in Boolean) return openGL.Model.any.view
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is
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begin
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return new openGL.Model.any.item' (to_Model (Model, Texture, Texture_is_lucid));
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return new openGL.Model.any.item' (to_Model (Model, Texture, texture_Details, Texture_is_lucid));
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end new_Model;
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--------------
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--- Attributes
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--
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@@ -501,40 +506,40 @@ is
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-- Texturing
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--
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overriding
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procedure Fade_is (Self : in out Item; Which : in texture_Set.texture_Id;
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Now : in texture_Set.fade_Level)
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is
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begin
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null;
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end Fade_is;
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overriding
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function Fade (Self : in Item; Which : in texture_Set.texture_Id) return texture_Set.fade_Level
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is
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begin
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return 0.0;
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end Fade;
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procedure Texture_is (Self : in out Item; Which : in texture_Set.texture_Id;
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Now : in openGL.asset_Name)
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is
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begin
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null;
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end Texture_is;
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overriding
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function texture_Count (Self : in Item) return Natural
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is
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begin
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return 1;
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end texture_Count;
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-- overriding
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-- procedure Fade_is (Self : in out Item; Which : in texture_Set.texture_Id;
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-- Now : in texture_Set.fade_Level)
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-- is
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-- begin
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-- null;
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-- end Fade_is;
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--
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--
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--
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-- overriding
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-- function Fade (Self : in Item; Which : in texture_Set.texture_Id) return texture_Set.fade_Level
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-- is
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-- begin
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-- return 0.0;
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-- end Fade;
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--
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--
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--
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-- procedure Texture_is (Self : in out Item; Which : in texture_Set.texture_Id;
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-- Now : in openGL.asset_Name)
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-- is
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-- begin
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-- null;
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-- end Texture_is;
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--
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--
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--
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-- overriding
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-- function texture_Count (Self : in Item) return Natural
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-- is
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-- begin
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-- return 1;
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-- end texture_Count;
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@@ -1,5 +1,6 @@
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with
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openGL.Geometry;
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openGL.Geometry,
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openGL.Model.texturing;
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package openGL.Model.any
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@@ -9,7 +10,11 @@ package openGL.Model.any
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-- This model is largely used by the IO importers of various model formats (ie collada, wavefront, etc).
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--
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is
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type Item is new Model.item with private;
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package textured_Model is new texturing.Mixin (openGL.Model.item);
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type Item is new textured_Model.textured_item with private;
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-- type Item is new Model.item with private;
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type View is access all Item'Class;
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@@ -19,6 +24,7 @@ is
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function new_Model (Model : in asset_Name;
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Texture : in asset_Name;
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texture_Details : in texture_Set.Details;
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Texture_is_lucid : in Boolean) return openGL.Model.any.view;
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--------------
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@@ -43,24 +49,25 @@ is
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-- Texturing
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--
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overriding
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function Fade (Self : in Item; Which : in texture_Set.texture_Id) return texture_Set.fade_Level;
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overriding
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procedure Fade_is (Self : in out Item; Which : in texture_Set.texture_Id;
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Now : in texture_Set.fade_Level);
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procedure Texture_is (Self : in out Item; Which : in texture_Set.texture_Id;
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Now : in asset_Name);
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overriding
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function texture_Count (Self : in Item) return Natural;
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-- overriding
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-- function Fade (Self : in Item; Which : in texture_Set.texture_Id) return texture_Set.fade_Level;
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--
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-- overriding
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-- procedure Fade_is (Self : in out Item; Which : in texture_Set.texture_Id;
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-- Now : in texture_Set.fade_Level);
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--
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-- procedure Texture_is (Self : in out Item; Which : in texture_Set.texture_Id;
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-- Now : in asset_Name);
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--
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-- overriding
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-- function texture_Count (Self : in Item) return Natural;
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private
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type Item is new Model.item with
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-- type Item is new Model.item with
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type Item is new textured_Model.textured_item with
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record
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Model : asset_Name := null_Asset; -- A wavefront '.obj' or collada '.dae' file. -- TODO: Rename to 'model_Name'.
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@@ -17,6 +17,7 @@ is
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function new_Billboard (Size : in Size_t := default_Size;
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Plane : in billboard.Plane;
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Texture : in asset_Name;
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texture_Details : in texture_Set.Details;
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Lucid : in Boolean := False) return View
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is
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Self : constant View := new Item (Lucid);
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@@ -25,6 +26,8 @@ is
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Self.Texture_Name := Texture;
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Self.define (Size);
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Self.texture_Details_is (texture_Details);
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return Self;
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end new_Billboard;
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end Forge;
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@@ -202,41 +205,41 @@ is
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-- Texturing
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--
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overriding
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procedure Fade_is (Self : in out Item; Which : in texture_Set.texture_Id;
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Now : in texture_Set.fade_Level)
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is
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begin
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null;
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end Fade_is;
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overriding
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function Fade (Self : in Item; Which : in texture_Set.texture_Id) return texture_Set.fade_Level
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is
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begin
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return 0.0;
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end Fade;
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procedure Texture_is (Self : in out Item; Which : in texture_Set.texture_Id;
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Now : in openGL.asset_Name)
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is
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begin
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null;
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end Texture_is;
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overriding
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function texture_Count (Self : in Item) return Natural
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is
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begin
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return 1;
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end texture_Count;
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-- overriding
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-- procedure Fade_is (Self : in out Item; Which : in texture_Set.texture_Id;
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-- Now : in texture_Set.fade_Level)
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-- is
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-- begin
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-- null;
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-- end Fade_is;
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--
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--
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--
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-- overriding
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-- function Fade (Self : in Item; Which : in texture_Set.texture_Id) return texture_Set.fade_Level
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-- is
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-- begin
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-- return 0.0;
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-- end Fade;
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--
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--
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--
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-- procedure Texture_is (Self : in out Item; Which : in texture_Set.texture_Id;
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-- Now : in openGL.asset_Name)
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-- is
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-- begin
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-- null;
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-- end Texture_is;
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--
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--
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--
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--
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-- overriding
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-- function texture_Count (Self : in Item) return Natural
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-- is
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-- begin
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-- return 1;
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-- end texture_Count;
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@@ -1,6 +1,7 @@
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with
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openGL.Geometry,
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openGL.Texture;
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openGL.Texture,
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openGL.Model.texturing;
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package openGL.Model.billboard.textured
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@@ -8,7 +9,10 @@ package openGL.Model.billboard.textured
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-- Models a textured billboard.
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--
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is
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type Item (Lucid : Boolean) is new Model.billboard.item with private;
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package textured_Model is new texturing.Mixin (openGL.Model.billboard.item);
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type Item (Lucid : Boolean) is new textured_Model.textured_item with private;
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-- type Item (Lucid : Boolean) is new Model.billboard.item with private;
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type View is access all Item'Class;
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type Image_view is access Image;
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@@ -24,6 +28,7 @@ is
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function new_Billboard (Size : in Size_t := default_Size;
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Plane : in billboard.Plane;
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Texture : in asset_Name;
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texture_Details : in texture_Set.Details;
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Lucid : in Boolean := False) return View;
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end Forge;
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@@ -50,24 +55,25 @@ is
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-- Texturing
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--
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overriding
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function Fade (Self : in Item; Which : in texture_Set.texture_Id) return texture_Set.fade_Level;
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overriding
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procedure Fade_is (Self : in out Item; Which : in texture_Set.texture_Id;
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Now : in texture_Set.fade_Level);
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procedure Texture_is (Self : in out Item; Which : in texture_Set.texture_Id;
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Now : in asset_Name);
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overriding
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function texture_Count (Self : in Item) return Natural;
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-- overriding
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-- function Fade (Self : in Item; Which : in texture_Set.texture_Id) return texture_Set.fade_Level;
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--
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-- overriding
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-- procedure Fade_is (Self : in out Item; Which : in texture_Set.texture_Id;
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-- Now : in texture_Set.fade_Level);
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--
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-- procedure Texture_is (Self : in out Item; Which : in texture_Set.texture_Id;
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-- Now : in asset_Name);
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--
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-- overriding
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-- function texture_Count (Self : in Item) return Natural;
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private
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type Item (Lucid : Boolean) is new Model.billboard.item with
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-- type Item (Lucid : Boolean) is new Model.billboard.item with
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type Item (Lucid : Boolean) is new textured_Model.textured_item with
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record
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texture_Name : asset_Name := null_Asset;
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Texture : openGL.Texture.Object := openGL.Texture.null_Object; -- The texture to be applied to the billboard face.
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@@ -10,13 +10,16 @@ is
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--
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function new_Box (Size : in Vector_3;
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Faces : in lit_textured.Faces) return View
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Faces : in lit_textured.Faces;
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texture_Details : in texture_Set.Details) return View
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is
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Self : constant View := new Item;
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begin
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Self.Faces := Faces;
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Self.Size := Size;
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Self.texture_Details_is (texture_Details);
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return Self;
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end new_Box;
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@@ -196,41 +199,41 @@ is
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-- Texturing
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--
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overriding
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procedure Fade_is (Self : in out Item; Which : in texture_Set.texture_Id;
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Now : in texture_Set.fade_Level)
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is
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begin
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null;
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end Fade_is;
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overriding
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function Fade (Self : in Item; Which : in texture_Set.texture_Id) return texture_Set.fade_Level
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is
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begin
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return 0.0;
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end Fade;
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procedure Texture_is (Self : in out Item; Which : in texture_Set.texture_Id;
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Now : in openGL.asset_Name)
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is
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begin
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null;
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end Texture_is;
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overriding
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function texture_Count (Self : in Item) return Natural
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is
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begin
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return 1;
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end texture_Count;
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-- overriding
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-- procedure Fade_is (Self : in out Item; Which : in texture_Set.texture_Id;
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-- Now : in texture_Set.fade_Level)
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-- is
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-- begin
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-- null;
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-- end Fade_is;
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--
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--
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--
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-- overriding
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-- function Fade (Self : in Item; Which : in texture_Set.texture_Id) return texture_Set.fade_Level
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-- is
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-- begin
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-- return 0.0;
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-- end Fade;
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--
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--
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--
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-- procedure Texture_is (Self : in out Item; Which : in texture_Set.texture_Id;
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-- Now : in openGL.asset_Name)
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-- is
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-- begin
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-- null;
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-- end Texture_is;
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--
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--
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--
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--
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-- overriding
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-- function texture_Count (Self : in Item) return Natural
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-- is
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-- begin
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-- return 1;
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-- end texture_Count;
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@@ -1,6 +1,7 @@
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with
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openGL.Geometry,
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openGL.Font;
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openGL.Font,
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openGL.Model.texturing;
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package openGL.Model.Box.lit_textured
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@@ -10,7 +11,10 @@ package openGL.Model.Box.lit_textured
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-- Each face may have a separate texture.
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--
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is
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type Item is new Model.box.item with private;
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package textured_Model is new texturing.Mixin (openGL.Model.box.item);
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type Item is new textured_Model.textured_item with private;
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-- type Item is new Model.box.item with private;
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type View is access all Item'Class;
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@@ -27,7 +31,8 @@ is
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--
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function new_Box (Size : in Vector_3;
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Faces : in lit_textured.Faces) return View;
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Faces : in lit_textured.Faces;
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texture_Details : in texture_Set.Details) return View;
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--------------
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@@ -43,24 +48,25 @@ is
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-- Texturing
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--
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overriding
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function Fade (Self : in Item; Which : in texture_Set.texture_Id) return texture_Set.fade_Level;
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overriding
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procedure Fade_is (Self : in out Item; Which : in texture_Set.texture_Id;
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Now : in texture_Set.fade_Level);
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procedure Texture_is (Self : in out Item; Which : in texture_Set.texture_Id;
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Now : in asset_Name);
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overriding
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function texture_Count (Self : in Item) return Natural;
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-- overriding
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-- function Fade (Self : in Item; Which : in texture_Set.texture_Id) return texture_Set.fade_Level;
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--
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-- overriding
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-- procedure Fade_is (Self : in out Item; Which : in texture_Set.texture_Id;
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-- Now : in texture_Set.fade_Level);
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--
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-- procedure Texture_is (Self : in out Item; Which : in texture_Set.texture_Id;
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-- Now : in asset_Name);
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--
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-- overriding
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-- function texture_Count (Self : in Item) return Natural;
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private
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type Item is new Model.box.item with
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-- type Item is new Model.box.item with
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type Item is new textured_Model.textured_item with
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record
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Faces : lit_textured.Faces;
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end record;
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@@ -11,6 +11,7 @@ is
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function new_Box (Size : in Vector_3;
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Faces : in textured.Faces;
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texture_Details : in texture_Set.Details;
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is_Skybox : in Boolean := False) return View
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is
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Self : constant View := new Item;
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@@ -19,6 +20,8 @@ is
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Self.is_Skybox := is_Skybox;
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Self.Size := Size;
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Self.texture_Details_is (texture_Details);
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return Self;
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end new_Box;
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@@ -203,40 +206,40 @@ is
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-- Texturing
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--
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overriding
|
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procedure Fade_is (Self : in out Item; Which : in texture_Set.texture_Id;
|
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Now : in texture_Set.fade_Level)
|
||||
is
|
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begin
|
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null;
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end Fade_is;
|
||||
|
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|
||||
|
||||
overriding
|
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function Fade (Self : in Item; Which : in texture_Set.texture_Id) return texture_Set.fade_Level
|
||||
is
|
||||
begin
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||||
return 0.0;
|
||||
end Fade;
|
||||
|
||||
|
||||
|
||||
procedure Texture_is (Self : in out Item; Which : in texture_Set.texture_Id;
|
||||
Now : in openGL.asset_Name)
|
||||
is
|
||||
begin
|
||||
null;
|
||||
end Texture_is;
|
||||
|
||||
|
||||
|
||||
overriding
|
||||
function texture_Count (Self : in Item) return Natural
|
||||
is
|
||||
begin
|
||||
return 1;
|
||||
end texture_Count;
|
||||
-- overriding
|
||||
-- procedure Fade_is (Self : in out Item; Which : in texture_Set.texture_Id;
|
||||
-- Now : in texture_Set.fade_Level)
|
||||
-- is
|
||||
-- begin
|
||||
-- null;
|
||||
-- end Fade_is;
|
||||
--
|
||||
--
|
||||
--
|
||||
-- overriding
|
||||
-- function Fade (Self : in Item; Which : in texture_Set.texture_Id) return texture_Set.fade_Level
|
||||
-- is
|
||||
-- begin
|
||||
-- return 0.0;
|
||||
-- end Fade;
|
||||
--
|
||||
--
|
||||
--
|
||||
-- procedure Texture_is (Self : in out Item; Which : in texture_Set.texture_Id;
|
||||
-- Now : in openGL.asset_Name)
|
||||
-- is
|
||||
-- begin
|
||||
-- null;
|
||||
-- end Texture_is;
|
||||
--
|
||||
--
|
||||
--
|
||||
-- overriding
|
||||
-- function texture_Count (Self : in Item) return Natural
|
||||
-- is
|
||||
-- begin
|
||||
-- return 1;
|
||||
-- end texture_Count;
|
||||
|
||||
|
||||
end openGL.Model.box.textured;
|
||||
|
||||
@@ -1,7 +1,8 @@
|
||||
with
|
||||
openGL.Geometry,
|
||||
openGL.Font,
|
||||
openGL.Texture;
|
||||
openGL.Texture,
|
||||
openGL.Model.texturing;
|
||||
|
||||
|
||||
package openGL.Model.Box.textured
|
||||
@@ -11,7 +12,10 @@ package openGL.Model.Box.textured
|
||||
-- Each face may have a separate texture.
|
||||
--
|
||||
is
|
||||
type Item is new Model.box.item with private;
|
||||
package textured_Model is new texturing.Mixin (openGL.Model.box.item);
|
||||
|
||||
type Item is new textured_Model.textured_item with private;
|
||||
-- type Item is new Model.box.item with private;
|
||||
type View is access all Item'Class;
|
||||
|
||||
|
||||
@@ -29,6 +33,7 @@ is
|
||||
|
||||
function new_Box (Size : in Vector_3;
|
||||
Faces : in textured.Faces;
|
||||
texture_Details : in texture_Set.Details;
|
||||
is_Skybox : in Boolean := False) return View;
|
||||
|
||||
|
||||
@@ -44,24 +49,25 @@ is
|
||||
-- Texturing
|
||||
--
|
||||
|
||||
overriding
|
||||
function Fade (Self : in Item; Which : in texture_Set.texture_Id) return texture_Set.fade_Level;
|
||||
|
||||
overriding
|
||||
procedure Fade_is (Self : in out Item; Which : in texture_Set.texture_Id;
|
||||
Now : in texture_Set.fade_Level);
|
||||
|
||||
procedure Texture_is (Self : in out Item; Which : in texture_Set.texture_Id;
|
||||
Now : in asset_Name);
|
||||
|
||||
overriding
|
||||
function texture_Count (Self : in Item) return Natural;
|
||||
-- overriding
|
||||
-- function Fade (Self : in Item; Which : in texture_Set.texture_Id) return texture_Set.fade_Level;
|
||||
--
|
||||
-- overriding
|
||||
-- procedure Fade_is (Self : in out Item; Which : in texture_Set.texture_Id;
|
||||
-- Now : in texture_Set.fade_Level);
|
||||
--
|
||||
-- procedure Texture_is (Self : in out Item; Which : in texture_Set.texture_Id;
|
||||
-- Now : in asset_Name);
|
||||
--
|
||||
-- overriding
|
||||
-- function texture_Count (Self : in Item) return Natural;
|
||||
|
||||
|
||||
|
||||
private
|
||||
|
||||
type Item is new Model.box.item with
|
||||
-- type Item is new Model.box.item with
|
||||
type Item is new textured_Model.textured_item with
|
||||
record
|
||||
Faces : textured.Faces;
|
||||
is_Skybox : Boolean := False;
|
||||
|
||||
@@ -13,6 +13,7 @@ is
|
||||
|
||||
function new_Capsule (Radius : in Real;
|
||||
Height : in Real;
|
||||
texture_Details : in texture_Set.Details;
|
||||
Image : in asset_Name := null_Asset) return View
|
||||
is
|
||||
Self : constant View := new Item;
|
||||
@@ -21,6 +22,8 @@ is
|
||||
Self.Height := Height;
|
||||
Self.Image := Image;
|
||||
|
||||
Self.texture_Details_is (texture_Details);
|
||||
|
||||
return Self;
|
||||
end new_Capsule;
|
||||
|
||||
@@ -409,40 +412,40 @@ is
|
||||
-- Texturing
|
||||
--
|
||||
|
||||
overriding
|
||||
procedure Fade_is (Self : in out Item; Which : in texture_Set.texture_Id;
|
||||
Now : in texture_Set.fade_Level)
|
||||
is
|
||||
begin
|
||||
null;
|
||||
end Fade_is;
|
||||
|
||||
|
||||
|
||||
overriding
|
||||
function Fade (Self : in Item; Which : in texture_Set.texture_Id) return texture_Set.fade_Level
|
||||
is
|
||||
begin
|
||||
return 0.0;
|
||||
end Fade;
|
||||
|
||||
|
||||
|
||||
procedure Texture_is (Self : in out Item; Which : in texture_Set.texture_Id;
|
||||
Now : in openGL.asset_Name)
|
||||
is
|
||||
begin
|
||||
null;
|
||||
end Texture_is;
|
||||
|
||||
|
||||
|
||||
overriding
|
||||
function texture_Count (Self : in Item) return Natural
|
||||
is
|
||||
begin
|
||||
return 1;
|
||||
end texture_Count;
|
||||
-- overriding
|
||||
-- procedure Fade_is (Self : in out Item; Which : in texture_Set.texture_Id;
|
||||
-- Now : in texture_Set.fade_Level)
|
||||
-- is
|
||||
-- begin
|
||||
-- null;
|
||||
-- end Fade_is;
|
||||
--
|
||||
--
|
||||
--
|
||||
-- overriding
|
||||
-- function Fade (Self : in Item; Which : in texture_Set.texture_Id) return texture_Set.fade_Level
|
||||
-- is
|
||||
-- begin
|
||||
-- return 0.0;
|
||||
-- end Fade;
|
||||
--
|
||||
--
|
||||
--
|
||||
-- procedure Texture_is (Self : in out Item; Which : in texture_Set.texture_Id;
|
||||
-- Now : in openGL.asset_Name)
|
||||
-- is
|
||||
-- begin
|
||||
-- null;
|
||||
-- end Texture_is;
|
||||
--
|
||||
--
|
||||
--
|
||||
-- overriding
|
||||
-- function texture_Count (Self : in Item) return Natural
|
||||
-- is
|
||||
-- begin
|
||||
-- return 1;
|
||||
-- end texture_Count;
|
||||
|
||||
|
||||
end openGL.Model.capsule.lit_textured;
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
with
|
||||
openGL.Geometry;
|
||||
openGL.Geometry,
|
||||
openGL.Model.texturing;
|
||||
|
||||
|
||||
package openGL.Model.capsule.lit_textured
|
||||
@@ -7,7 +8,10 @@ package openGL.Model.capsule.lit_textured
|
||||
-- Models a lit and textured capsule.
|
||||
--
|
||||
is
|
||||
type Item is new Model.capsule.item with private;
|
||||
package textured_Model is new texturing.Mixin (openGL.Model.capsule.item);
|
||||
|
||||
type Item is new textured_Model.textured_item with private;
|
||||
-- type Item is new Model.capsule.item with private;
|
||||
type View is access all Item'Class;
|
||||
|
||||
|
||||
@@ -17,6 +21,7 @@ is
|
||||
|
||||
function new_Capsule (Radius : in Real;
|
||||
Height : in Real;
|
||||
texture_Details : in texture_Set.Details;
|
||||
Image : in asset_Name := null_Asset) return View;
|
||||
|
||||
--------------
|
||||
@@ -32,24 +37,25 @@ is
|
||||
-- Texturing
|
||||
--
|
||||
|
||||
overriding
|
||||
function Fade (Self : in Item; Which : in texture_Set.texture_Id) return texture_Set.fade_Level;
|
||||
|
||||
overriding
|
||||
procedure Fade_is (Self : in out Item; Which : in texture_Set.texture_Id;
|
||||
Now : in texture_Set.fade_Level);
|
||||
|
||||
procedure Texture_is (Self : in out Item; Which : in texture_Set.texture_Id;
|
||||
Now : in asset_Name);
|
||||
|
||||
overriding
|
||||
function texture_Count (Self : in Item) return Natural;
|
||||
-- overriding
|
||||
-- function Fade (Self : in Item; Which : in texture_Set.texture_Id) return texture_Set.fade_Level;
|
||||
--
|
||||
-- overriding
|
||||
-- procedure Fade_is (Self : in out Item; Which : in texture_Set.texture_Id;
|
||||
-- Now : in texture_Set.fade_Level);
|
||||
--
|
||||
-- procedure Texture_is (Self : in out Item; Which : in texture_Set.texture_Id;
|
||||
-- Now : in asset_Name);
|
||||
--
|
||||
-- overriding
|
||||
-- function texture_Count (Self : in Item) return Natural;
|
||||
|
||||
|
||||
|
||||
private
|
||||
|
||||
type Item is new Model.capsule.item with
|
||||
-- type Item is new Model.capsule.item with
|
||||
type Item is new textured_Model.textured_item with
|
||||
record
|
||||
Radius : Real;
|
||||
Height : Real;
|
||||
|
||||
@@ -15,6 +15,7 @@ is
|
||||
long_Count : in Positive := default_longitude_Count;
|
||||
Color : in openGL.lucid_Color := (openGL.Palette.Grey,
|
||||
Opacity => 1.0);
|
||||
texture_Details : in texture_Set.Details;
|
||||
Image : in asset_Name := null_Asset) return View
|
||||
is
|
||||
Self : constant View := new Item;
|
||||
@@ -26,6 +27,8 @@ is
|
||||
Self.Color := Color;
|
||||
Self.Image := Image;
|
||||
|
||||
Self.texture_Details_is (texture_Details);
|
||||
|
||||
return Self;
|
||||
end new_Sphere;
|
||||
|
||||
@@ -210,40 +213,40 @@ is
|
||||
-- Texturing
|
||||
--
|
||||
|
||||
overriding
|
||||
procedure Fade_is (Self : in out Item; Which : in texture_Set.texture_Id;
|
||||
Now : in texture_Set.fade_Level)
|
||||
is
|
||||
begin
|
||||
null;
|
||||
end Fade_is;
|
||||
|
||||
|
||||
|
||||
overriding
|
||||
function Fade (Self : in Item; Which : in texture_Set.texture_Id) return texture_Set.fade_Level
|
||||
is
|
||||
begin
|
||||
return 0.0;
|
||||
end Fade;
|
||||
|
||||
|
||||
|
||||
procedure Texture_is (Self : in out Item; Which : in texture_Set.texture_Id;
|
||||
Now : in openGL.asset_Name)
|
||||
is
|
||||
begin
|
||||
Self.Image := Now;
|
||||
end Texture_is;
|
||||
|
||||
|
||||
|
||||
overriding
|
||||
function texture_Count (Self : in Item) return Natural
|
||||
is
|
||||
begin
|
||||
return 1;
|
||||
end texture_Count;
|
||||
-- overriding
|
||||
-- procedure Fade_is (Self : in out Item; Which : in texture_Set.texture_Id;
|
||||
-- Now : in texture_Set.fade_Level)
|
||||
-- is
|
||||
-- begin
|
||||
-- null;
|
||||
-- end Fade_is;
|
||||
--
|
||||
--
|
||||
--
|
||||
-- overriding
|
||||
-- function Fade (Self : in Item; Which : in texture_Set.texture_Id) return texture_Set.fade_Level
|
||||
-- is
|
||||
-- begin
|
||||
-- return 0.0;
|
||||
-- end Fade;
|
||||
--
|
||||
--
|
||||
--
|
||||
-- procedure Texture_is (Self : in out Item; Which : in texture_Set.texture_Id;
|
||||
-- Now : in openGL.asset_Name)
|
||||
-- is
|
||||
-- begin
|
||||
-- Self.Image := Now;
|
||||
-- end Texture_is;
|
||||
--
|
||||
--
|
||||
--
|
||||
-- overriding
|
||||
-- function texture_Count (Self : in Item) return Natural
|
||||
-- is
|
||||
-- begin
|
||||
-- return 1;
|
||||
-- end texture_Count;
|
||||
|
||||
|
||||
end openGL.Model.sphere.lit_colored_textured;
|
||||
|
||||
@@ -1,7 +1,8 @@
|
||||
with
|
||||
openGL.Font,
|
||||
openGL.Palette,
|
||||
openGL.Geometry;
|
||||
openGL.Geometry,
|
||||
openGL.Model.texturing;
|
||||
|
||||
|
||||
package openGL.Model.sphere.lit_colored_textured
|
||||
@@ -9,7 +10,10 @@ package openGL.Model.sphere.lit_colored_textured
|
||||
-- Models a lit, colored, textured sphere.
|
||||
--
|
||||
is
|
||||
type Item is new Model.sphere.item with private;
|
||||
package textured_Model is new texturing.Mixin (openGL.Model.sphere.item);
|
||||
|
||||
type Item is new textured_Model.textured_item with private;
|
||||
-- type Item is new Model.sphere.item with private;
|
||||
type View is access all Item'Class;
|
||||
|
||||
|
||||
@@ -18,6 +22,7 @@ is
|
||||
long_Count : in Positive := default_longitude_Count;
|
||||
Color : in openGL.lucid_Color := (openGL.Palette.Grey,
|
||||
Opacity => 1.0);
|
||||
texture_Details : in texture_Set.Details;
|
||||
Image : in asset_Name := null_Asset) return View;
|
||||
|
||||
|
||||
@@ -30,24 +35,25 @@ is
|
||||
-- Texturing
|
||||
--
|
||||
|
||||
overriding
|
||||
function Fade (Self : in Item; Which : in texture_Set.texture_Id) return texture_Set.fade_Level;
|
||||
|
||||
overriding
|
||||
procedure Fade_is (Self : in out Item; Which : in texture_Set.texture_Id;
|
||||
Now : in texture_Set.fade_Level);
|
||||
|
||||
procedure Texture_is (Self : in out Item; Which : in texture_Set.texture_Id;
|
||||
Now : in asset_Name);
|
||||
|
||||
overriding
|
||||
function texture_Count (Self : in Item) return Natural;
|
||||
-- overriding
|
||||
-- function Fade (Self : in Item; Which : in texture_Set.texture_Id) return texture_Set.fade_Level;
|
||||
--
|
||||
-- overriding
|
||||
-- procedure Fade_is (Self : in out Item; Which : in texture_Set.texture_Id;
|
||||
-- Now : in texture_Set.fade_Level);
|
||||
--
|
||||
-- procedure Texture_is (Self : in out Item; Which : in texture_Set.texture_Id;
|
||||
-- Now : in asset_Name);
|
||||
--
|
||||
-- overriding
|
||||
-- function texture_Count (Self : in Item) return Natural;
|
||||
|
||||
|
||||
|
||||
private
|
||||
|
||||
type Item is new Model.sphere.item with -- TODO: Add 'Color' component.
|
||||
-- type Item is new Model.sphere.item with -- TODO: Add 'Color' component.
|
||||
type Item is new textured_Model.textured_item with
|
||||
record
|
||||
Color : openGL.lucid_Color;
|
||||
Image : asset_Name := null_Asset; -- Usually a mercator projection to be mapped onto the sphere.
|
||||
|
||||
@@ -12,6 +12,7 @@ is
|
||||
function new_Sphere (Radius : in Real;
|
||||
lat_Count : in Positive := default_latitude_Count;
|
||||
long_Count : in Positive := default_longitude_Count;
|
||||
texture_Details : in texture_Set.Details;
|
||||
Image : in asset_Name := null_Asset) return View
|
||||
is
|
||||
Self : constant View := new Item;
|
||||
@@ -21,6 +22,7 @@ is
|
||||
Self.lat_Count := lat_Count;
|
||||
Self.long_Count := long_Count;
|
||||
Self.Image := Image;
|
||||
Self.texture_Details_is (texture_Details);
|
||||
|
||||
return Self;
|
||||
end new_Sphere;
|
||||
@@ -198,40 +200,40 @@ is
|
||||
-- Texturing
|
||||
--
|
||||
|
||||
overriding
|
||||
procedure Fade_is (Self : in out Item; Which : in texture_Set.texture_Id;
|
||||
Now : in texture_Set.fade_Level)
|
||||
is
|
||||
begin
|
||||
null;
|
||||
end Fade_is;
|
||||
|
||||
|
||||
|
||||
overriding
|
||||
function Fade (Self : in Item; Which : in texture_Set.texture_Id) return texture_Set.fade_Level
|
||||
is
|
||||
begin
|
||||
return 0.0;
|
||||
end Fade;
|
||||
|
||||
|
||||
|
||||
procedure Texture_is (Self : in out Item; Which : in texture_Set.texture_Id;
|
||||
Now : in openGL.asset_Name)
|
||||
is
|
||||
begin
|
||||
Self.Image := Now;
|
||||
end Texture_is;
|
||||
|
||||
|
||||
|
||||
overriding
|
||||
function texture_Count (Self : in Item) return Natural
|
||||
is
|
||||
begin
|
||||
return 1;
|
||||
end texture_Count;
|
||||
-- overriding
|
||||
-- procedure Fade_is (Self : in out Item; Which : in texture_Set.texture_Id;
|
||||
-- Now : in texture_Set.fade_Level)
|
||||
-- is
|
||||
-- begin
|
||||
-- null;
|
||||
-- end Fade_is;
|
||||
--
|
||||
--
|
||||
--
|
||||
-- overriding
|
||||
-- function Fade (Self : in Item; Which : in texture_Set.texture_Id) return texture_Set.fade_Level
|
||||
-- is
|
||||
-- begin
|
||||
-- return 0.0;
|
||||
-- end Fade;
|
||||
--
|
||||
--
|
||||
--
|
||||
-- procedure Texture_is (Self : in out Item; Which : in texture_Set.texture_Id;
|
||||
-- Now : in openGL.asset_Name)
|
||||
-- is
|
||||
-- begin
|
||||
-- Self.Image := Now;
|
||||
-- end Texture_is;
|
||||
--
|
||||
--
|
||||
--
|
||||
-- overriding
|
||||
-- function texture_Count (Self : in Item) return Natural
|
||||
-- is
|
||||
-- begin
|
||||
-- return 1;
|
||||
-- end texture_Count;
|
||||
|
||||
|
||||
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
with
|
||||
openGL.Font,
|
||||
openGL.Geometry;
|
||||
openGL.Geometry,
|
||||
openGL.Model.texturing;
|
||||
|
||||
|
||||
package openGL.Model.sphere.lit_textured
|
||||
@@ -10,13 +11,18 @@ package openGL.Model.sphere.lit_textured
|
||||
-- The texture is often a mercator projection to be mapped onto the sphere.
|
||||
--
|
||||
is
|
||||
type Item is new Model.sphere.item with private;
|
||||
package textured_Model is new texturing.Mixin (openGL.Model.sphere.item);
|
||||
|
||||
type Item is new textured_Model.textured_item with private;
|
||||
|
||||
-- type Item is new Model.sphere.item with private;
|
||||
type View is access all Item'Class;
|
||||
|
||||
|
||||
function new_Sphere (Radius : in Real;
|
||||
lat_Count : in Positive := default_latitude_Count;
|
||||
long_Count : in Positive := default_longitude_Count;
|
||||
texture_Details : in texture_Set.Details;
|
||||
Image : in asset_Name := null_Asset) return View;
|
||||
|
||||
|
||||
@@ -29,24 +35,25 @@ is
|
||||
-- Texturing
|
||||
--
|
||||
|
||||
overriding
|
||||
function Fade (Self : in Item; Which : in texture_Set.texture_Id) return texture_Set.fade_Level;
|
||||
|
||||
overriding
|
||||
procedure Fade_is (Self : in out Item; Which : in texture_Set.texture_Id;
|
||||
Now : in texture_Set.fade_Level);
|
||||
|
||||
procedure Texture_is (Self : in out Item; Which : in texture_Set.texture_Id;
|
||||
Now : in asset_Name);
|
||||
|
||||
overriding
|
||||
function texture_Count (Self : in Item) return Natural;
|
||||
-- overriding
|
||||
-- function Fade (Self : in Item; Which : in texture_Set.texture_Id) return texture_Set.fade_Level;
|
||||
--
|
||||
-- overriding
|
||||
-- procedure Fade_is (Self : in out Item; Which : in texture_Set.texture_Id;
|
||||
-- Now : in texture_Set.fade_Level);
|
||||
--
|
||||
-- procedure Texture_is (Self : in out Item; Which : in texture_Set.texture_Id;
|
||||
-- Now : in asset_Name);
|
||||
--
|
||||
-- overriding
|
||||
-- function texture_Count (Self : in Item) return Natural;
|
||||
|
||||
|
||||
|
||||
private
|
||||
|
||||
type Item is new Model.sphere.item with
|
||||
-- type Item is new Model.sphere.item with
|
||||
type Item is new textured_Model.textured_item with
|
||||
record
|
||||
Image : asset_Name := null_Asset; -- Usually a mercator projection to be mapped onto the sphere.
|
||||
end record;
|
||||
|
||||
@@ -15,14 +15,15 @@ is
|
||||
-- Forge
|
||||
--
|
||||
|
||||
function new_Terrain (heights_Asset : in asset_Name;
|
||||
Row, Col : in Integer;
|
||||
Heights : in height_Map_view;
|
||||
color_Map : in asset_Name;
|
||||
Tiling : in texture_Transform_2d := (S => (0.0, 1.0),
|
||||
T => (0.0, 1.0))) return View
|
||||
function new_Terrain (heights_Asset : in asset_Name;
|
||||
Row, Col : in Integer;
|
||||
Heights : in height_Map_view;
|
||||
color_Map : in asset_Name;
|
||||
texture_Details : in texture_Set.Details;
|
||||
Tiling : in texture_Transform_2d := (S => (0.0, 1.0),
|
||||
T => (0.0, 1.0))) return View
|
||||
is
|
||||
the_Model : constant View := new Item' (Model.item with
|
||||
the_Model : constant View := new Item' (textured_Model.textured_item with
|
||||
heights_Asset => heights_Asset,
|
||||
Heights => Heights,
|
||||
Row => Row,
|
||||
@@ -31,6 +32,7 @@ is
|
||||
tiling => Tiling);
|
||||
begin
|
||||
the_Model.set_Bounds;
|
||||
the_Model.texture_Details_is (texture_Details);
|
||||
return the_Model;
|
||||
end new_Terrain;
|
||||
|
||||
@@ -289,40 +291,40 @@ is
|
||||
-- Texturing
|
||||
--
|
||||
|
||||
overriding
|
||||
procedure Fade_is (Self : in out Item; Which : in texture_Set.texture_Id;
|
||||
Now : in texture_Set.fade_Level)
|
||||
is
|
||||
begin
|
||||
null;
|
||||
end Fade_is;
|
||||
|
||||
|
||||
|
||||
overriding
|
||||
function Fade (Self : in Item; Which : in texture_Set.texture_Id) return texture_Set.fade_Level
|
||||
is
|
||||
begin
|
||||
return 0.0;
|
||||
end Fade;
|
||||
|
||||
|
||||
|
||||
procedure Texture_is (Self : in out Item; Which : in texture_Set.texture_Id;
|
||||
Now : in openGL.asset_Name)
|
||||
is
|
||||
begin
|
||||
Self.color_Map := Now;
|
||||
end Texture_is;
|
||||
|
||||
|
||||
|
||||
overriding
|
||||
function texture_Count (Self : in Item) return Natural
|
||||
is
|
||||
begin
|
||||
return 1;
|
||||
end texture_Count;
|
||||
-- overriding
|
||||
-- procedure Fade_is (Self : in out Item; Which : in texture_Set.texture_Id;
|
||||
-- Now : in texture_Set.fade_Level)
|
||||
-- is
|
||||
-- begin
|
||||
-- null;
|
||||
-- end Fade_is;
|
||||
--
|
||||
--
|
||||
--
|
||||
-- overriding
|
||||
-- function Fade (Self : in Item; Which : in texture_Set.texture_Id) return texture_Set.fade_Level
|
||||
-- is
|
||||
-- begin
|
||||
-- return 0.0;
|
||||
-- end Fade;
|
||||
--
|
||||
--
|
||||
--
|
||||
-- procedure Texture_is (Self : in out Item; Which : in texture_Set.texture_Id;
|
||||
-- Now : in openGL.asset_Name)
|
||||
-- is
|
||||
-- begin
|
||||
-- Self.color_Map := Now;
|
||||
-- end Texture_is;
|
||||
--
|
||||
--
|
||||
--
|
||||
-- overriding
|
||||
-- function texture_Count (Self : in Item) return Natural
|
||||
-- is
|
||||
-- begin
|
||||
-- return 1;
|
||||
-- end texture_Count;
|
||||
|
||||
|
||||
end openGL.Model.terrain;
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
with
|
||||
openGL.Geometry;
|
||||
openGL.Geometry,
|
||||
openGL.Model.texturing;
|
||||
|
||||
|
||||
package openGL.Model.terrain
|
||||
@@ -7,7 +8,9 @@ package openGL.Model.terrain
|
||||
-- Models lit, textured terrain.
|
||||
--
|
||||
is
|
||||
type Item is new Model.item with private;
|
||||
package textured_Model is new texturing.Mixin (openGL.Model.item);
|
||||
|
||||
type Item is new textured_Model.textured_item with private;
|
||||
type View is access all Item'Class;
|
||||
|
||||
|
||||
@@ -18,11 +21,12 @@ is
|
||||
--- Forge
|
||||
--
|
||||
|
||||
function new_Terrain (heights_Asset : in asset_Name;
|
||||
Row, Col : in Integer;
|
||||
Heights : in height_Map_view;
|
||||
color_Map : in asset_Name;
|
||||
Tiling : in texture_Transform_2d := (S => (0.0, 1.0),
|
||||
function new_Terrain (heights_Asset : in asset_Name;
|
||||
Row, Col : in Integer;
|
||||
Heights : in height_Map_view;
|
||||
color_Map : in asset_Name;
|
||||
texture_Details : in texture_Set.Details;
|
||||
Tiling : in texture_Transform_2d := (S => (0.0, 1.0),
|
||||
T => (0.0, 1.0))) return View;
|
||||
overriding
|
||||
procedure destroy (Self : in out Item);
|
||||
@@ -41,24 +45,24 @@ is
|
||||
-- Texturing
|
||||
--
|
||||
|
||||
overriding
|
||||
function Fade (Self : in Item; Which : in texture_Set.texture_Id) return texture_Set.fade_Level;
|
||||
|
||||
overriding
|
||||
procedure Fade_is (Self : in out Item; Which : in texture_Set.texture_Id;
|
||||
Now : in texture_Set.fade_Level);
|
||||
|
||||
procedure Texture_is (Self : in out Item; Which : in texture_Set.texture_Id;
|
||||
Now : in asset_Name);
|
||||
|
||||
overriding
|
||||
function texture_Count (Self : in Item) return Natural;
|
||||
-- overriding
|
||||
-- function Fade (Self : in Item; Which : in texture_Set.texture_Id) return texture_Set.fade_Level;
|
||||
--
|
||||
-- overriding
|
||||
-- procedure Fade_is (Self : in out Item; Which : in texture_Set.texture_Id;
|
||||
-- Now : in texture_Set.fade_Level);
|
||||
--
|
||||
-- procedure Texture_is (Self : in out Item; Which : in texture_Set.texture_Id;
|
||||
-- Now : in asset_Name);
|
||||
--
|
||||
-- overriding
|
||||
-- function texture_Count (Self : in Item) return Natural;
|
||||
|
||||
|
||||
|
||||
private
|
||||
|
||||
type Item is new Model.item with
|
||||
type Item is new textured_Model.textured_item with
|
||||
record
|
||||
heights_Asset : asset_Name := null_Asset;
|
||||
|
||||
|
||||
@@ -16,6 +16,7 @@ is
|
||||
function new_Text (Text : in String;
|
||||
Font : in openGL.Font.font_Id;
|
||||
Color : in lucid_Color;
|
||||
texture_Details : in texture_Set.Details;
|
||||
Centered : in Boolean := True) return View
|
||||
is
|
||||
Font_Name : constant String := to_String (Font.Name);
|
||||
@@ -35,6 +36,8 @@ is
|
||||
Self.Centered := Centered;
|
||||
Self.Bounds := null_Bounds;
|
||||
|
||||
Self.texture_Details_is (texture_Details);
|
||||
|
||||
return Self;
|
||||
end;
|
||||
end new_Text;
|
||||
@@ -292,41 +295,41 @@ is
|
||||
-- Texturing
|
||||
--
|
||||
|
||||
overriding
|
||||
procedure Fade_is (Self : in out Item; Which : in texture_Set.texture_Id;
|
||||
Now : in texture_Set.fade_Level)
|
||||
is
|
||||
begin
|
||||
null;
|
||||
end Fade_is;
|
||||
|
||||
|
||||
|
||||
overriding
|
||||
function Fade (Self : in Item; Which : in texture_Set.texture_Id) return texture_Set.fade_Level
|
||||
is
|
||||
begin
|
||||
return 0.0;
|
||||
end Fade;
|
||||
|
||||
|
||||
|
||||
procedure Texture_is (Self : in out Item; Which : in texture_Set.texture_Id;
|
||||
Now : in openGL.asset_Name)
|
||||
is
|
||||
begin
|
||||
null;
|
||||
end Texture_is;
|
||||
|
||||
|
||||
|
||||
|
||||
overriding
|
||||
function texture_Count (Self : in Item) return Natural
|
||||
is
|
||||
begin
|
||||
return 1;
|
||||
end texture_Count;
|
||||
-- overriding
|
||||
-- procedure Fade_is (Self : in out Item; Which : in texture_Set.texture_Id;
|
||||
-- Now : in texture_Set.fade_Level)
|
||||
-- is
|
||||
-- begin
|
||||
-- null;
|
||||
-- end Fade_is;
|
||||
--
|
||||
--
|
||||
--
|
||||
-- overriding
|
||||
-- function Fade (Self : in Item; Which : in texture_Set.texture_Id) return texture_Set.fade_Level
|
||||
-- is
|
||||
-- begin
|
||||
-- return 0.0;
|
||||
-- end Fade;
|
||||
--
|
||||
--
|
||||
--
|
||||
-- procedure Texture_is (Self : in out Item; Which : in texture_Set.texture_Id;
|
||||
-- Now : in openGL.asset_Name)
|
||||
-- is
|
||||
-- begin
|
||||
-- null;
|
||||
-- end Texture_is;
|
||||
--
|
||||
--
|
||||
--
|
||||
--
|
||||
-- overriding
|
||||
-- function texture_Count (Self : in Item) return Natural
|
||||
-- is
|
||||
-- begin
|
||||
-- return 1;
|
||||
-- end texture_Count;
|
||||
|
||||
|
||||
end openGL.Model.Text.lit_colored;
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
with
|
||||
openGL.Font.texture,
|
||||
openGL.Geometry;
|
||||
openGL.Geometry,
|
||||
openGL.Model.texturing;
|
||||
|
||||
|
||||
package openGL.Model.Text.lit_colored
|
||||
@@ -8,7 +9,10 @@ package openGL.Model.Text.lit_colored
|
||||
-- Models lit and colored text.
|
||||
--
|
||||
is
|
||||
type Item is new Model.text.item with private;
|
||||
package textured_Model is new texturing.Mixin (openGL.Model.text.item);
|
||||
|
||||
type Item is new textured_Model.textured_item with private;
|
||||
-- type Item is new Model.text.item with private;
|
||||
type View is access all Item'Class;
|
||||
|
||||
|
||||
@@ -19,6 +23,7 @@ is
|
||||
function new_Text (Text : in String;
|
||||
Font : in openGL.Font.font_Id;
|
||||
Color : in lucid_Color;
|
||||
texture_Details : in texture_Set.Details;
|
||||
Centered : in Boolean := True) return View;
|
||||
|
||||
|
||||
@@ -42,24 +47,25 @@ is
|
||||
-- Texturing
|
||||
--
|
||||
|
||||
overriding
|
||||
function Fade (Self : in Item; Which : in texture_Set.texture_Id) return texture_Set.fade_Level;
|
||||
|
||||
overriding
|
||||
procedure Fade_is (Self : in out Item; Which : in texture_Set.texture_Id;
|
||||
Now : in texture_Set.fade_Level);
|
||||
|
||||
procedure Texture_is (Self : in out Item; Which : in texture_Set.texture_Id;
|
||||
Now : in asset_Name);
|
||||
|
||||
overriding
|
||||
function texture_Count (Self : in Item) return Natural;
|
||||
-- overriding
|
||||
-- function Fade (Self : in Item; Which : in texture_Set.texture_Id) return texture_Set.fade_Level;
|
||||
--
|
||||
-- overriding
|
||||
-- procedure Fade_is (Self : in out Item; Which : in texture_Set.texture_Id;
|
||||
-- Now : in texture_Set.fade_Level);
|
||||
--
|
||||
-- procedure Texture_is (Self : in out Item; Which : in texture_Set.texture_Id;
|
||||
-- Now : in asset_Name);
|
||||
--
|
||||
-- overriding
|
||||
-- function texture_Count (Self : in Item) return Natural;
|
||||
|
||||
|
||||
|
||||
private
|
||||
|
||||
type Item is new Model.text.item with
|
||||
-- type Item is new Model.text.item with
|
||||
type Item is new textured_Model.textured_item with
|
||||
record
|
||||
Text : String_view;
|
||||
|
||||
|
||||
@@ -18,6 +18,9 @@ is
|
||||
|
||||
no_such_Font : exception;
|
||||
|
||||
overriding
|
||||
function texture_Applied (Self : in Item; Which : in texture_Set.texture_Id) return Boolean
|
||||
is (True);
|
||||
|
||||
|
||||
private
|
||||
|
||||
Reference in New Issue
Block a user