gel.demos: Update code to use new openGL updates.
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@@ -110,6 +110,7 @@ is
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the_Sprite := gel.Sprite.forge.new_Sprite ("2Sprite" & the_Pair.sprite_Id'Image,
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sprite.World_view (the_World),
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get_Translation (the_Pair.Transform),
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get_Rotation (the_Pair.Transform),
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the_graphics_Model,
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the_physics_Model,
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owns_Graphics => False,
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