opengl: Rid 'Texture' and 'Texture_is' for texture_Sets.
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@@ -65,6 +65,8 @@ is
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the_Geometry : constant Geometry.lit_textured.view := Geometry.lit_textured.new_Geometry;
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begin
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the_Geometry.Model_is (Self.all'unchecked_Access);
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set_Sites:
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declare
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use linear_Algebra,
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@@ -188,7 +190,6 @@ is
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the_Geometry.add (Primitive.view (the_Primitive));
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end;
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the_Geometry.Model_is (Self.all'unchecked_Access);
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return [1 => Geometry.view (the_Geometry)];
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end to_GL_Geometries;
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