opengl: Rid 'Texture' and 'Texture_is' for texture_Sets.
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@@ -73,6 +73,7 @@ is
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the_Indices).all'Access;
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begin
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the_Geometry.Model_is (Self.all'unchecked_Access);
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the_Geometry.Vertices_are (Vertices);
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the_Geometry.add (the_Primitive);
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@@ -95,6 +96,7 @@ is
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:= Primitive.indexed.new_Primitive (triangle_Strip,
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the_Indices);
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begin
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the_Geometry.Model_is (Self.all'unchecked_Access);
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the_Geometry.Vertices_are (Vertices);
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the_Geometry.add (Primitive.view (the_Primitive));
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