opengl: Rid 'Texture' and 'Texture_is' for texture_Sets.
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@@ -60,6 +60,7 @@ is
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the_Primitive : constant Primitive.view := Primitive.indexed.new_Primitive (triangle_Fan,
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the_Indices).all'Access;
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begin
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the_Geometry.Model_is (Self.all'unchecked_Access);
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the_Geometry.Vertices_are (Vertices);
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the_Geometry.add (the_Primitive);
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the_Geometry.is_Transparent;
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@@ -113,8 +114,6 @@ is
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end if;
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end;
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the_Face.Model_is (Self.all'unchecked_Access);
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return [1 => the_Face.all'Access];
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end to_GL_Geometries;
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