Add initial prototype.
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109
4-high/gel/applet/demo/distributed/gel_demo_server.adb
Normal file
109
4-high/gel/applet/demo/distributed/gel_demo_server.adb
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with
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gel.Forge,
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gel.Sprite,
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Physics,
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float_Math,
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ada.Calendar,
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ada.Text_IO,
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ada.Exceptions;
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package body gel_demo_Server
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is
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use ada.Calendar,
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ada.Text_IO;
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package Math renames float_Math;
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task body Item
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is
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the_World : gel.World.server.view;
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begin
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accept start
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do
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the_World := gel.World.server.forge.new_World ("Server", 1, physics.Bullet, null);
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the_server_World := the_World.all'Access;
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end start;
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the_World.start;
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declare
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-- use type math.Real;
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the_Box : constant gel.Sprite.view := gel.Forge. new_box_Sprite (the_World.all'Access,
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Site => math.Origin_3D,
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Size => [20.0, 1.0, 20.0],
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Mass => 0.0);
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the_Ball : constant gel.Sprite.view := gel.Forge.new_ball_Sprite (the_World.all'Access,
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Mass => 1.0);
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next_render_Time : ada.calendar.Time;
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Counter : Natural := 0;
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Done : Boolean := False;
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begin
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--- Setup.
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--
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the_World.Gravity_is ([0.0, -10.0, 0.0]);
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the_World.add (the_Ball, and_Children => False);
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the_Ball .Site_is ([0.0, 10.0, 0.0]);
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the_Ball.Solid.activate;
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the_World.add (the_Box, and_Children => False);
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the_Box.Site_is ([0.0, -1.0, 0.0]);
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--- Begin processing.
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--
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next_render_Time := ada.Calendar.clock;
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delay 1.0;
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while not Done
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loop
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select
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accept stop
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do
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Done := True;
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end stop;
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else
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null;
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end select;
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the_World.evolve;
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Counter := Counter + 1;
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if Counter = 5 * 60
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then
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Counter := 0;
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the_Ball.Site_is ([0.0, 25.0, 0.0]);
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end if;
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next_render_Time := next_render_Time + gel.World.evolve_Period;
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delay until next_render_Time;
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end loop;
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--- Close
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--
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the_World.destroy;
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end;
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exception
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when E : others =>
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put_Line ("Server unhandled exception ...");
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put_Line (ada.exceptions.Exception_Information (E));
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put_Line ("Server has terminated !");
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end Item;
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end gel_demo_Server;
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