Add initial prototype.
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package eGL.Pointers
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is
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type Display_Pointer is access all eGL.Display;
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type NativeWindowType_Pointer is access all eGL.NativeWindowType;
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type NativePixmapType_Pointer is access all eGL.NativePixmapType;
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type EGLint_Pointer is access all eGL.EGLint;
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type EGLBoolean_Pointer is access all eGL.EGLBoolean;
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type EGLenum_Pointer is access all eGL.EGLenum;
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type EGLConfig_Pointer is access all eGL.EGLConfig;
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type EGLContext_Pointer is access all eGL.EGLContext;
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type EGLDisplay_Pointer is access all eGL.EGLDisplay;
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type EGLSurface_Pointer is access all eGL.EGLSurface;
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type EGLClientBuffer_Pointer is access all eGL.EGLClientBuffer;
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type Display_Pointer_array is array (C.size_t range <>) of aliased Display_Pointer;
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type NativeWindowType_Pointer_array is array (C.size_t range <>) of aliased NativeWindowType_Pointer;
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type NativePixmapType_Pointer_array is array (C.size_t range <>) of aliased NativePixmapType_Pointer;
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type EGLint_Pointer_array is array (C.size_t range <>) of aliased EGLint_Pointer;
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type EGLBoolean_Pointer_array is array (C.size_t range <>) of aliased EGLBoolean_Pointer;
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type EGLenum_Pointer_array is array (C.size_t range <>) of aliased EGLenum_Pointer;
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type EGLConfig_Pointer_array is array (C.size_t range <>) of aliased EGLConfig_Pointer;
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type EGLContext_Pointer_array is array (C.size_t range <>) of aliased EGLContext_Pointer;
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type EGLDisplay_Pointer_array is array (C.size_t range <>) of aliased EGLDisplay_Pointer;
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type EGLSurface_Pointer_array is array (C.size_t range <>) of aliased EGLSurface_Pointer;
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type EGLClientBuffer_Pointer_array is array (C.size_t range <>) of aliased EGLClientBuffer_Pointer;
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end eGL.Pointers;
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