Add initial prototype.
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14
3-mid/opengl/source/lean/opengl-terrain.ads
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14
3-mid/opengl/source/lean/opengl-terrain.ads
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with
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openGL.Visual;
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package openGL.Terrain
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--
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-- Provides a constructor for heightmap terrain.
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--
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is
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function new_Terrain (heights_File : in asset_Name;
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texture_File : in asset_Name := null_Asset;
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Scale : in math.Vector_3 := [1.0, 1.0, 1.0]) return Visual.Grid;
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end openGL.Terrain;
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