Add initial prototype.

This commit is contained in:
Rod Kay
2022-07-31 17:34:54 +10:00
commit 54a53b2ac0
1421 changed files with 358874 additions and 0 deletions

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@@ -0,0 +1,58 @@
with
openGL.Geometry;
package openGL.Model.any
--
-- Provides a general 3D model.
--
-- This model is largely used by the IO importers of various model formats (ie collada, wavefront, etc).
--
is
type Item is new Model.item with private;
type View is access all Item'Class;
---------
--- Forge
--
function new_Model (Model : in asset_Name;
Texture : in asset_Name;
Texture_is_lucid : in Boolean) return openGL.Model.any.view;
--------------
--- Attributes
--
function model_Name (Self : in Item) return asset_Name;
overriding
function to_GL_Geometries (Self : access Item; Textures : access Texture.name_Map_of_texture'Class;
Fonts : in Font.font_id_Map_of_font) return Geometry.views;
--
-- Raises unsupported_model_Format when the model is not a :
-- - wavefront '.obj'
-- - collada '.dae'
-- - lat_long_radius '.tab'
unsupported_model_Format : exception;
private
type Item is new Model.item with
record
Model : asset_Name := null_Asset; -- A wavefront '.obj' or collada '.dae' file. -- TODO: Rename to 'model_Name'.
Texture : asset_Name := null_Asset; -- The models texture image.
has_lucid_Texture : Boolean := False;
Geometry : openGL.Geometry.view;
end record;
procedure build_GL_Geometries (Self : in out Item);
end openGL.Model.any;