Add initial prototype.
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58
3-mid/opengl/source/lean/model/opengl-model-any.ads
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58
3-mid/opengl/source/lean/model/opengl-model-any.ads
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with
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openGL.Geometry;
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package openGL.Model.any
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--
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-- Provides a general 3D model.
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--
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-- This model is largely used by the IO importers of various model formats (ie collada, wavefront, etc).
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--
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is
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type Item is new Model.item with private;
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type View is access all Item'Class;
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---------
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--- Forge
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--
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function new_Model (Model : in asset_Name;
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Texture : in asset_Name;
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Texture_is_lucid : in Boolean) return openGL.Model.any.view;
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--------------
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--- Attributes
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--
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function model_Name (Self : in Item) return asset_Name;
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overriding
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function to_GL_Geometries (Self : access Item; Textures : access Texture.name_Map_of_texture'Class;
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Fonts : in Font.font_id_Map_of_font) return Geometry.views;
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--
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-- Raises unsupported_model_Format when the model is not a :
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-- - wavefront '.obj'
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-- - collada '.dae'
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-- - lat_long_radius '.tab'
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unsupported_model_Format : exception;
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private
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type Item is new Model.item with
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record
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Model : asset_Name := null_Asset; -- A wavefront '.obj' or collada '.dae' file. -- TODO: Rename to 'model_Name'.
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Texture : asset_Name := null_Asset; -- The models texture image.
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has_lucid_Texture : Boolean := False;
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Geometry : openGL.Geometry.view;
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end record;
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procedure build_GL_Geometries (Self : in out Item);
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end openGL.Model.any;
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