Add initial prototype.
This commit is contained in:
@@ -0,0 +1,71 @@
|
||||
with
|
||||
openGL.Visual,
|
||||
openGL.Model.Capsule.lit_colored_textured,
|
||||
openGL.Palette,
|
||||
openGL.Light,
|
||||
openGL.Demo;
|
||||
|
||||
|
||||
procedure launch_render_Capsules
|
||||
--
|
||||
-- Exercise the render of capsule models.
|
||||
--
|
||||
is
|
||||
use openGL,
|
||||
openGL.Model,
|
||||
openGL.Math,
|
||||
openGL.linear_Algebra_3d;
|
||||
begin
|
||||
Demo.print_Usage;
|
||||
Demo.define ("openGL 'Render Capsules' Demo");
|
||||
Demo.Camera.Position_is ([0.0, 3.0, 10.0],
|
||||
y_Rotation_from (to_Radians (-0.0)));
|
||||
Demo.Dolly.Speed_is (0.1);
|
||||
|
||||
declare
|
||||
use openGL.Palette;
|
||||
|
||||
the_Light : openGL.Light.item := Demo.Renderer.new_Light;
|
||||
the_Texture : constant asset_Name := to_Asset ("assets/opengl/texture/Face1.bmp");
|
||||
|
||||
-- The Models.
|
||||
--
|
||||
the_Capsule_Model : constant Model.Capsule.lit_colored_textured.view
|
||||
:= Model.Capsule.lit_colored_textured.new_Capsule (Radius => 0.5,
|
||||
Height => 2.0,
|
||||
Color => (White, Opaque),
|
||||
Image => the_Texture);
|
||||
-- The Visuals.
|
||||
--
|
||||
use openGL.Visual.Forge;
|
||||
|
||||
the_Visuals : constant openGL.Visual.views := [1 => new_Visual (the_Capsule_Model.all'Access)];
|
||||
begin
|
||||
the_Light.Site_is ([0.0, 5.0, 10.0]);
|
||||
Demo.Renderer.set (the_Light);
|
||||
|
||||
-- Main loop.
|
||||
--
|
||||
while not Demo.Done
|
||||
loop
|
||||
-- Handle user commands.
|
||||
--
|
||||
Demo.Dolly.evolve;
|
||||
Demo.Done := Demo.Dolly.quit_Requested;
|
||||
|
||||
-- Render the sprites.
|
||||
--
|
||||
Demo.Camera.render (the_Visuals);
|
||||
|
||||
while not Demo.Camera.cull_Completed
|
||||
loop
|
||||
delay Duration'Small;
|
||||
end loop;
|
||||
|
||||
Demo.Renderer.render;
|
||||
Demo.FPS_Counter.increment; -- Frames per second display.
|
||||
end loop;
|
||||
end;
|
||||
|
||||
Demo.destroy;
|
||||
end launch_render_Capsules;
|
||||
@@ -0,0 +1,16 @@
|
||||
with
|
||||
"opengl_demo",
|
||||
"lace_shared";
|
||||
|
||||
project render_Capsules
|
||||
is
|
||||
for Object_Dir use "build";
|
||||
for Exec_Dir use ".";
|
||||
for Main use ("launch_render_capsules.adb");
|
||||
|
||||
package Ide renames Lace_shared.Ide;
|
||||
package Builder renames Lace_shared.Builder;
|
||||
package Compiler renames Lace_shared.Compiler;
|
||||
package Binder renames Lace_shared.Binder;
|
||||
|
||||
end render_Capsules;
|
||||
Reference in New Issue
Block a user