Add initial prototype.
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with
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any_Math.any_fast_Rotation;
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package float_Math.fast_Rotation is new float_Math.any_fast_Rotation;
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with
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any_Math.any_fast_Trigonometry;
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package float_Math.fast_Trigonometry is new float_Math.any_fast_Trigonometry;
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@@ -0,0 +1,7 @@
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with
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any_Math.any_Random;
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package float_Math.Random is new float_Math.any_Random;
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