opengl: Cosmetics.
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@@ -17,17 +17,9 @@ is
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max_Textures : constant := 16; -- 32;
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type detail_Count is range 0 .. max_Textures;
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-- type Item (Count : detail_Count := 1) is private;
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--
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-- null_Set : constant Item;
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---------------
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--- Texture Ids
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--
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@@ -60,13 +52,6 @@ is
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type fade_Levels is array (texture_Id range <>) of fade_Level;
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---------
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--- Apply
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--
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-- type texture_Apply_array is array (texture_Set.texture_Id) of Boolean;
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-------------
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--- Animation
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--
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@@ -96,42 +81,19 @@ is
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type Animation_view is access all Animation;
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-- procedure animate (the_Animation : in out Animation;
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-- texture_Applies : in out texture_Apply_array);
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type Detail is
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record
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Object : texture.Object;
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Texture : asset_Name;
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Fade : fade_Level;
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texture_Tiling : Tiling;
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texture_Apply : Boolean; -- If the textures is to be applied to the visual.
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texture_Apply : Boolean; -- If the texture is to be applied to the visual.
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end record;
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type Detail_array is array (detail_Count range <>) of Detail;
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-----------
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--- Details
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--
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-- type Details is
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-- record
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-- texture_Count : Natural := 0;
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-- Fades : fade_Levels (texture_Id) := [others => 0.0];
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-- Textures : asset_Names (1 .. Positive (texture_Id'Last)) := [others => null_Asset];
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-- Objects : texture.Objects (1 .. Positive (texture_Id'Last)) := [others => texture.null_Object];
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-- texture_Tilings : Tilings := [others => (S => 1.0,
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-- T => 1.0)];
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-- texture_Applies : texture_Apply_array := [1 => True, others => False]; -- The textures to be applied to the visual.
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-- Animation : Animation_view;
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-- end record;
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type Item (Count : detail_Count := 1) is
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record
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Details : Detail_array (1 .. Count);
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@@ -141,19 +103,10 @@ is
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null_Set : constant Item;
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---------
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--- Forge
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--
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-- function to_Details (texture_Assets : in asset_Names;
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-- Animation : in Animation_view := null) return Details;
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--
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-- no_Details : constant Details;
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function to_Set (texture_Assets : in asset_Names;
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texture_Tilings : in Tilings := [others => (S => 1.0,
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T => 1.0)];
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@@ -161,17 +114,11 @@ is
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--------------
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--- Attributes
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-- Operations
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--
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procedure animate (Self : in out Item);
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-- function get_Details (Self : in Item) return Detail_array;
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-- procedure Details_are (Self : in out Item; Now : in Detail_array);
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--
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-- function get_Animation (Self : in Item) return Animation_view;
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-- procedure Animation_is (Self : in out Item; Now : in Animation_view);
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private
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@@ -191,7 +138,6 @@ private
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for Animation_view'read use read;
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-- no_Details : constant Details := (others => <>);
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null_Set : constant Item := (Count => 0,
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others => <>);
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