opengl: Cosmetics.
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@@ -6,6 +6,7 @@ with
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ada.unchecked_Deallocation;
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package body openGL.Primitive.short_indexed
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is
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---------
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@@ -25,7 +26,7 @@ is
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Self.facet_Kind := Kind;
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Self.Indices := new Buffer.short_indices.Object' (to_Buffer (buffer_Indices'Access,
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usage => Buffer.static_Draw));
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Usage => Buffer.static_Draw));
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end define;
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@@ -43,7 +44,7 @@ is
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Self.facet_Kind := Kind;
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Self.Indices := new Buffer.short_indices.Object' (to_Buffer (buffer_Indices'Access,
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usage => Buffer.static_Draw));
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Usage => Buffer.static_Draw));
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end define;
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@@ -61,7 +62,7 @@ is
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Self.facet_Kind := Kind;
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Self.Indices := new Buffer.short_indices.Object' (to_Buffer (buffer_Indices'Access,
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usage => Buffer.static_Draw));
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Usage => Buffer.static_Draw));
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end define;
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@@ -110,6 +111,7 @@ is
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end destroy;
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--------------
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-- Attributes
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--
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@@ -118,13 +120,14 @@ is
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is
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use Buffer.short_indices;
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buffer_Indices : aliased short_Indices := [Now'Range => <>];
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begin
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for Each in buffer_Indices'Range
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loop
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buffer_Indices (Each) := Now (Each) - 1; -- Adjust indices to zero-based-indexing for GL.
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end loop;
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Self.Indices.set (to => buffer_Indices);
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Self.Indices.set (To => buffer_Indices);
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end Indices_are;
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@@ -133,13 +136,14 @@ is
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is
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use Buffer.short_indices;
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buffer_Indices : aliased short_Indices := [Now'Range => <>];
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begin
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for Each in buffer_Indices'Range
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loop
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buffer_Indices (Each) := short_Index_t (Now (Each) - 1); -- Adjust indices to zero-based-indexing for GL.
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end loop;
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Self.Indices.set (to => buffer_Indices);
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Self.Indices.set (To => buffer_Indices);
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end Indices_are;
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@@ -148,13 +152,14 @@ is
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is
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use Buffer.short_indices;
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buffer_Indices : aliased short_Indices := [Now'Range => <>];
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begin
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for Each in buffer_Indices'Range
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loop
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buffer_Indices (Each) := short_Index_t (Now (Each) - 1); -- Adjust indices to zero-based-indexing for GL.
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end loop;
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Self.Indices.set (to => buffer_Indices);
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Self.Indices.set (To => buffer_Indices);
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end Indices_are;
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