opengl: Cosmetics.

This commit is contained in:
Rod Kay
2025-10-22 14:11:39 +11:00
parent 3e11a52f5d
commit 50821bb787
60 changed files with 304 additions and 520 deletions

View File

@@ -71,7 +71,7 @@ is
4 => to_Asset ("assets/opengl/shader/lit_textured.frag"))));
the_Program := new openGL.Program.lit.item;
the_Program.define ( vertex_Shader'Access,
fragment_Shader'Access);
fragment_Shader'Access);
the_Program.enable;
Attribute_1 := new_Attribute (Name => Name_1,
@@ -160,7 +160,6 @@ is
----------
-- Vertex
--
@@ -183,7 +182,6 @@ is
--------------
-- Attributes
--