opengl: Add tiling for multi-textures.
This commit is contained in:
@@ -61,6 +61,7 @@ is
|
||||
function uniform_Variable (Self : access Item'Class; Named : in String) return Variable.uniform.bool;
|
||||
function uniform_Variable (Self : access Item'Class; Named : in String) return Variable.uniform.int;
|
||||
function uniform_Variable (Self : access Item'Class; Named : in String) return Variable.uniform.float;
|
||||
function uniform_Variable (Self : access Item'Class; Named : in String) return Variable.uniform.vec2;
|
||||
function uniform_Variable (Self : access Item'Class; Named : in String) return Variable.uniform.vec3;
|
||||
function uniform_Variable (Self : access Item'Class; Named : in String) return Variable.uniform.vec4;
|
||||
function uniform_Variable (Self : access Item'Class; Named : in String) return Variable.uniform.mat3;
|
||||
|
||||
Reference in New Issue
Block a user