opengl.model: Add basic texturing subprograms.

This commit is contained in:
Rod Kay
2023-05-31 15:22:25 +10:00
parent ce41c9afef
commit 4861f54232
19 changed files with 547 additions and 32 deletions

View File

@@ -40,6 +40,24 @@ is
function to_GL_Geometries (Self : access Item; Textures : access Texture.name_Map_of_texture'Class;
Fonts : in Font.font_id_Map_of_font) return Geometry.views;
------------
-- Texturing
--
overriding
function Fade (Self : in Item; Which : in texture_Set.texture_Id) return texture_Set.fade_Level;
overriding
procedure Fade_is (Self : in out Item; Which : in texture_Set.texture_Id;
Now : in texture_Set.fade_Level);
procedure Texture_is (Self : in out Item; Which : in texture_Set.texture_Id;
Now : in asset_Name);
overriding
function texture_Count (Self : in Item) return Natural;
private