opengl: Revamp multi-texturing.

This commit is contained in:
Rod Kay
2025-10-05 16:22:49 +11:00
parent 8a2a562a8b
commit 3e11a52f5d
48 changed files with 226 additions and 188 deletions

View File

@@ -47,7 +47,7 @@ is
Model => openGL.to_Asset ("./box_1_bone.dae"),
-- Model => openGL.to_Asset ("./box_2_bone.dae"),
Texture => openGL.null_Asset,
texture_Details => openGL.texture_Set.to_Details ([1 => openGL.to_Asset ("./assets/opengl/textures/wooden-crate.jpg")]),
texture_Details => openGL.texture_Set.to_Set ([1 => openGL.to_Asset ("./assets/opengl/textures/wooden-crate.jpg")]),
Texture_is_lucid => False);
the_Rig : aliased gel.Rig.item;