opengl: Revamp multi-texturing.
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@@ -17,7 +17,7 @@ is
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function new_Billboard (Size : in Size_t := default_Size;
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Plane : in billboard.Plane;
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Texture : in asset_Name;
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texture_Details : in texture_Set.Details;
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texture_Details : in texture_Set.item;
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Lucid : in Boolean := False) return View
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is
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Self : constant View := new Item (Lucid);
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