opengl: Revamp multi-texturing.

This commit is contained in:
Rod Kay
2025-10-05 16:22:49 +11:00
parent 8a2a562a8b
commit 3e11a52f5d
48 changed files with 226 additions and 188 deletions

View File

@@ -56,7 +56,7 @@ begin
the_ball_Model : constant Model.Sphere.lit_colored_textured.view
:= Model.Sphere.lit_colored_textured.new_Sphere (radius => 0.5,
texture_Details => texture_Set.to_Details ([1 => the_Face]));
texture_Details => texture_Set.to_Set ([1 => the_Face]));
-- The Sprites.
--