opengl: Revamp multi-texturing.
This commit is contained in:
@@ -56,7 +56,7 @@ begin
|
||||
|
||||
the_ball_Model : constant Model.Sphere.lit_colored_textured.view
|
||||
:= Model.Sphere.lit_colored_textured.new_Sphere (radius => 0.5,
|
||||
texture_Details => texture_Set.to_Details ([1 => the_Face]));
|
||||
texture_Details => texture_Set.to_Set ([1 => the_Face]));
|
||||
|
||||
-- The Sprites.
|
||||
--
|
||||
|
||||
Reference in New Issue
Block a user