opengl: Revamp multi-texturing.

This commit is contained in:
Rod Kay
2025-10-05 16:22:49 +11:00
parent 8a2a562a8b
commit 3e11a52f5d
48 changed files with 226 additions and 188 deletions

View File

@@ -37,7 +37,7 @@ begin
:= Model.Text.lit_colored.new_Text (Text => "Howdy",
Font => the_font_Id,
Color => (Red, Opaque),
texture_Details => openGL.texture_Set.to_Details ([1 => openGL.to_Asset ("assets/texture/Face1.bmp")]),
texture_Details => openGL.texture_Set.to_Set ([1 => openGL.to_Asset ("assets/texture/Face1.bmp")]),
Centered => False);
-- The sprites.