opengl.demos: Update code to use new openGL updates.
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@@ -1,6 +1,7 @@
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with
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openGL.Geometry,
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openGL.Model.texturing;
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openGL.Model.texturing,
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openGL.texture_Set;
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package openGL.Model.terrain
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@@ -25,9 +26,9 @@ is
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Row, Col : in Integer;
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Heights : in height_Map_view;
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color_Map : in asset_Name;
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texture_Details : in texture_Set.Details;
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texture_Details : in texture_Set.Details := texture_Set.no_Details;
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Tiling : in texture_Transform_2d := (S => (0.0, 1.0),
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T => (0.0, 1.0))) return View;
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T => (0.0, 1.0))) return View;
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overriding
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procedure destroy (Self : in out Item);
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