opengl: Work on multi-texturing.

This commit is contained in:
Rod Kay
2023-05-09 18:04:18 +10:00
parent d3e4119172
commit 1beb8e1140
12 changed files with 212 additions and 26 deletions

View File

@@ -2,7 +2,7 @@ with
openGL.remote_Model,
openGL.Font,
openGL.Texture,
openGL.Geometry;
openGL.Geometry.texturing;
package openGL.Model
@@ -68,6 +68,19 @@ is
Fonts : in Font.font_id_Map_of_font);
------------
-- Texturing
--
procedure Fade_1_is (Self : in out Item; Now : in Geometry.Texturing.fade_Level);
procedure Fade_2_is (Self : in out Item; Now : in Geometry.Texturing.fade_Level);
function Fade_1 (Self : in Item) return Geometry.Texturing.fade_Level;
function Fade_2 (Self : in Item) return Geometry.Texturing.fade_Level;
private
type Item is abstract new remote_Model.item with