opengl: Work on multi-texturing.
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@@ -2,7 +2,7 @@ with
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openGL.remote_Model,
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openGL.Font,
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openGL.Texture,
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openGL.Geometry;
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openGL.Geometry.texturing;
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package openGL.Model
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@@ -68,6 +68,19 @@ is
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Fonts : in Font.font_id_Map_of_font);
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------------
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-- Texturing
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--
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procedure Fade_1_is (Self : in out Item; Now : in Geometry.Texturing.fade_Level);
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procedure Fade_2_is (Self : in out Item; Now : in Geometry.Texturing.fade_Level);
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function Fade_1 (Self : in Item) return Geometry.Texturing.fade_Level;
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function Fade_2 (Self : in Item) return Geometry.Texturing.fade_Level;
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private
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type Item is abstract new remote_Model.item with
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