opengl.shader: Disable logging of shader programs.
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@@ -113,6 +113,7 @@ is
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Status'unchecked_Access);
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if Status = 0
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and Debugging
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and False
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then
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declare
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use ada.Text_IO;
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@@ -151,6 +152,7 @@ is
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the_Source : aliased constant C.char_array := to_C_char_array (shader_Snippets);
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begin
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if Debugging
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and False
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then
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new_Line;
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put_Line ("Shader snippets:");
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