opengl: Work on multi-texturing.
This commit is contained in:
@@ -95,6 +95,9 @@ begin
|
||||
|
||||
if Epoch mod 20 = 0
|
||||
then
|
||||
-- the_textured_hexagon_Model.Fade_is (which => 1, now => Fade);
|
||||
-- the_textured_hexagon_Model.Fade_is (which => 2, now => 1.0 - Fade);
|
||||
|
||||
the_textured_hexagon_Model.Fade_1_is (Fade);
|
||||
the_textured_hexagon_Model.Fade_2_is (1.0 - Fade);
|
||||
-- the_textured_hexagon_Model.needs_Rebuild;
|
||||
|
||||
Reference in New Issue
Block a user