Work on texturing and animation.

This commit is contained in:
Rod Kay
2025-04-09 00:19:38 +10:00
parent 1612ddf208
commit 0e3e3c1d3d
7 changed files with 141 additions and 68 deletions

View File

@@ -59,6 +59,42 @@ is
-----------
--- Details
--
--
-- type Details is
-- record
-- Fades : fade_Levels (texture_Id) := [others => 0.0];
-- Textures : asset_Names (1 .. Positive (texture_Id'Last)) := [others => null_Asset]; -- The textures to be applied to the hex.
-- texture_Count : Natural := 0;
-- texture_Tiling : Real := 1.0; -- The number of times the texture should be wrapped.
-- texture_Applies : texture_Apply_array := [others => True];
-- Animation : Animation_view;
-- end record;
--
function to_Details (texture_Assets : in asset_Names;
Animation : in Animation_view := null) return Details
is
Result : Details;
begin
Result.texture_Count := texture_Assets'Length;
for i in 1 .. texture_Assets'Length
loop
Result.Textures (i) := texture_Assets (i);
end loop;
Result.Animation := Animation;
return Result;
end to_Details;
--------
--- Item
--