opengl.model.texturing: Rid 'limited with' of 'openGL.Model'.

This commit is contained in:
Rod Kay
2024-04-24 12:40:42 +10:00
parent 6c0f5d9394
commit 081fcd860e
2 changed files with 7 additions and 7 deletions

View File

@@ -1,10 +1,10 @@
with
openGL.Model,
-- openGL.Model,
GL.lean,
GL.Binding,
ada.Strings.fixed;
with ada.Text_IO;
-- with ada.Text_IO;
package body openGL.Model.texturing
@@ -14,7 +14,7 @@ is
type texture_Units is array (texture_Set.texture_Id) of GLenum;
all_texture_Units : constant texture_Units := (GL_TEXTURE0,
all_texture_Units : constant texture_Units := [GL_TEXTURE0,
GL_TEXTURE1,
GL_TEXTURE2,
GL_TEXTURE3,
@@ -45,7 +45,7 @@ is
GL_TEXTURE28,
GL_TEXTURE29,
GL_TEXTURE30,
GL_TEXTURE31);
GL_TEXTURE31];

View File

@@ -3,9 +3,9 @@ with
openGL.texture_Set,
openGL.Program;
limited
with
openGL.Model;
-- limited
-- with
-- openGL.Model;
private