From 6d5f258af1a41aafb63f81d0114f1749f27b7c4d Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?S=C3=A9bastien=20Crozet?= Date: Tue, 22 Feb 2022 12:36:48 +0100 Subject: [PATCH] Fix some typos in the changelog --- CHANGELOG.md | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-) diff --git a/CHANGELOG.md b/CHANGELOG.md index f2977ff..8243215 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -1,7 +1,6 @@ -## v0.12.0-alpha.0 (2 Jan. 2020) +## v0.12.0-alpha.0 (2 Jan. 2022) ### Fixed - Fixed `RigidBody::restrict_rotations` to properly take into account the axes to lock. -- ### Modified - All the impulse-based joints have been replaced by a single generic 6-Dofs joint in 3D (or 3-Dofs joint in 2D) named `ImpulseJoint`. The `RevoluteJoint, PrismaticJoint, FixedJoint`, @@ -11,7 +10,6 @@ by one position-based resolution. We are now using two velocity-based resolution: the first one includes constraints regularization whereas the second one doesn’t. This simplifies the resolution code significantly while offering stiffer results. -- ### Added - Added multibody joints: joints based on the reduced-coordinates modeling. These joints can’t