#ifndef C_BULLET_CONVERSIONS_H #define C_BULLET_CONVERSIONS_H #include "bullet-joint.h" #include #include btVector3 to_btVector3 (Vector_3* From); Vector_3 to_Vector_3 (btVector3& From); btTypedConstraint* to_bullet_Joint (Joint* From); Joint* to_bt3_Joint (btTypedConstraint* From); btRigidBody* to_bullet_Object (Object* From); Object* to_bt3_Object (btRigidBody* From); #endif