package body openGL.Screen is -- function Thin (Self : in Item) return xcb.xcb_screen_t.Pointer -- is -- begin -- return Self.Thin; -- end Thin; -- procedure Thin_is (Self : in out Item; Now : in xcb.xcb_screen_t.Pointer) -- is -- begin -- Self.Thin := Now; -- end Thin_is; procedure dummy is begin null; end dummy; end openGL.Screen;