with "lace", "opengl", "collada", "physics", -- "sdlada", "lace_shared"; --library project GEL is for Create_Missing_Dirs use "True"; for Object_Dir use "build"; for Library_Dir use "lib"; for Library_Ali_Dir use "objects"; -- for Library_Name use "GEL"; for Source_Dirs use ("../source", "../source/remote", "../source/interface", "../source/concrete", "../source/dolly", "../source/forge", "../source/human", "../source/joint", "../source/applet", "../source/applet/distributed", -- "../source/platform/sdl", "../source/terrain", "../source/world"); package Ide renames Lace_shared.Ide; package Builder renames Lace_shared.Builder; package Compiler renames Lace_shared.Compiler; -- package Linker is -- for Linker_Options use ("-g", "-lSDL2"); -- end Linker; end GEL;