/* ---------------------------------------------------------------------------- * This file was automatically generated by SWIG (http://www.swig.org). * Version 1.3.36 * * This file is not intended to be easily readable and contains a number of * coding conventions designed to improve portability and efficiency. Do not make * changes to this file unless you know what you are doing--modify the SWIG * interface file instead. * ----------------------------------------------------------------------------- */ #ifdef __cplusplus template < typename T > class SwigValueWrapper { T *tt; public: SwigValueWrapper ():tt (0) { } SwigValueWrapper (const SwigValueWrapper < T > &rhs):tt (new T (*rhs.tt)) { } SwigValueWrapper (const T & t):tt (new T (t)) { } ~SwigValueWrapper () { delete tt; } SwigValueWrapper & operator= (const T & t) { delete tt; tt = new T (t); return *this; } operator T & () const { return *tt; } T *operator& () { return tt; } private: SwigValueWrapper & operator= (const SwigValueWrapper < T > &rhs); }; template < typename T > T SwigValueInit () { return T (); } #endif /* ----------------------------------------------------------------------------- * This section contains generic SWIG labels for method/variable * declarations/attributes, and other compiler dependent labels. * ----------------------------------------------------------------------------- */ /* template workaround for compilers that cannot correctly implement the C++ standard */ #ifndef SWIGTEMPLATEDISAMBIGUATOR #if defined(__SUNPRO_CC) && (__SUNPRO_CC <= 0x560) #define SWIGTEMPLATEDISAMBIGUATOR template #elif defined(__HP_aCC) /* Needed even with `aCC -AA' when `aCC -V' reports HP ANSI C++ B3910B A.03.55 */ /* If we find a maximum version that requires this, the test would be __HP_aCC <= 35500 for A.03.55 */ #define SWIGTEMPLATEDISAMBIGUATOR template #else #define SWIGTEMPLATEDISAMBIGUATOR #endif #endif /* inline attribute */ #ifndef SWIGINLINE #if defined(__cplusplus) || (defined(__GNUC__) && !defined(__STRICT_ANSI__)) #define SWIGINLINE inline #else #define SWIGINLINE #endif #endif /* attribute recognised by some compilers to avoid 'unused' warnings */ #ifndef SWIGUNUSED #if defined(__GNUC__) #if !(defined(__cplusplus)) || (__GNUC__ > 3 || (__GNUC__ == 3 && __GNUC_MINOR__ >= 4)) #define SWIGUNUSED __attribute__ ((__unused__)) #else #define SWIGUNUSED #endif #elif defined(__ICC) #define SWIGUNUSED __attribute__ ((__unused__)) #else #define SWIGUNUSED #endif #endif #ifndef SWIGUNUSEDPARM #ifdef __cplusplus #define SWIGUNUSEDPARM(p) #else #define SWIGUNUSEDPARM(p) p SWIGUNUSED #endif #endif /* internal SWIG method */ #ifndef SWIGINTERN #define SWIGINTERN static SWIGUNUSED #endif /* internal inline SWIG method */ #ifndef SWIGINTERNINLINE #define SWIGINTERNINLINE SWIGINTERN SWIGINLINE #endif /* exporting methods */ #if (__GNUC__ >= 4) || (__GNUC__ == 3 && __GNUC_MINOR__ >= 4) #ifndef GCC_HASCLASSVISIBILITY #define GCC_HASCLASSVISIBILITY #endif #endif #ifndef SWIGEXPORT #if defined(_WIN32) || defined(__WIN32__) || defined(__CYGWIN__) #if defined(STATIC_LINKED) #define SWIGEXPORT #else #define SWIGEXPORT __declspec(dllexport) #endif #else #if defined(__GNUC__) && defined(GCC_HASCLASSVISIBILITY) #define SWIGEXPORT __attribute__ ((visibility("default"))) #else #define SWIGEXPORT #endif #endif #endif /* calling conventions for Windows */ #ifndef SWIGSTDCALL #if defined(_WIN32) || defined(__WIN32__) || defined(__CYGWIN__) #define SWIGSTDCALL __stdcall #else #define SWIGSTDCALL #endif #endif /* Deal with Microsoft's attempt at deprecating C standard runtime functions */ #if !defined(SWIG_NO_CRT_SECURE_NO_DEPRECATE) && defined(_MSC_VER) && !defined(_CRT_SECURE_NO_DEPRECATE) #define _CRT_SECURE_NO_DEPRECATE #endif /* Deal with Microsoft's attempt at deprecating methods in the standard C++ library */ #if !defined(SWIG_NO_SCL_SECURE_NO_DEPRECATE) && defined(_MSC_VER) && !defined(_SCL_SECURE_NO_DEPRECATE) #define _SCL_SECURE_NO_DEPRECATE #endif #include #include #include #if defined(_WIN32) || defined(__CYGWIN32__) #define DllExport __declspec( dllexport ) #define SWIGSTDCALL __stdcall #else #define DllExport #define SWIGSTDCALL #endif #ifdef __cplusplus #include #endif /* Callback for returning strings to Ada without leaking memory */ typedef char *(SWIGSTDCALL * SWIG_AdaStringHelperCallback) (const char *); static SWIG_AdaStringHelperCallback SWIG_ada_string_callback = NULL; /* probably obsolete ... #ifdef __cplusplus extern "C" #endif DllExport void SWIGSTDCALL SWIGRegisterStringCallback_CORE_MODULE(SWIG_AdaStringHelperCallback callback) { SWIG_ada_string_callback = callback; } */ /* Contract support */ /* #define SWIG_contract_assert(nullreturn, expr, msg) if (!(expr)) {SWIG_AdaThrowException(SWIG_AdaArgumentOutOfRangeException, msg); return nullreturn; } else */ #define protected public #define private public extern "C" { #include "../c/bullet-shape.h" #include "../c/bullet-object.h" #include "../c/bullet-joint.h" #include "../c/bullet-space.h" } #undef protected #undef private #ifdef __cplusplus extern "C" { #endif DllExport void *SWIGSTDCALL Ada_b3d_new_Box (void *jarg1) { void *jresult; Vector_3 *arg1 = (Vector_3 *) 0; Shape *result = 0; arg1 = (Vector_3 *) jarg1; result = (Shape *) b3d_new_Box (arg1); jresult = (void *) result; return jresult; } DllExport void *SWIGSTDCALL Ada_b3d_new_Capsule (void *jarg1, float jarg2) { void *jresult; Vector_2 *arg1 = (Vector_2 *) 0; Real arg2; Shape *result = 0; arg1 = (Vector_2 *) jarg1; arg2 = (Real) jarg2; result = (Shape *) b3d_new_Capsule (arg1, arg2); jresult = (void *) result; return jresult; } DllExport void *SWIGSTDCALL Ada_b3d_new_Cone (float jarg1, float jarg2) { void *jresult; Real arg1; Real arg2; Shape *result = 0; arg1 = (Real) jarg1; arg2 = (Real) jarg2; result = (Shape *) b3d_new_Cone (arg1, arg2); jresult = (void *) result; return jresult; } DllExport void *SWIGSTDCALL Ada_b3d_new_convex_Hull (void *jarg1, int jarg2) { void *jresult; Vector_3 *arg1; int arg2; Shape *result = 0; arg1 = (Vector_3 *) jarg1; arg2 = (int) jarg2; result = (Shape *) b3d_new_convex_Hull (arg1, arg2); jresult = (void *) result; return jresult; } DllExport void *SWIGSTDCALL Ada_b3d_new_Mesh (void *jarg1, int jarg2, void *jarg3, int jarg4) { void *jresult; Vector_3 *arg1; int arg2; Triangle *arg3; int arg4; Shape *result = 0; arg1 = (Vector_3 *) jarg1; arg2 = (int) jarg2; arg3 = (Triangle *) jarg3; arg4 = (int) jarg4; result = (Shape *) b3d_new_Mesh (arg1, arg2, arg3, arg4); jresult = (void *) result; return jresult; } DllExport void *SWIGSTDCALL Ada_b3d_new_Cylinder (void *jarg1) { void *jresult; Vector_3 *arg1 = (Vector_3 *) 0; Shape *result = 0; arg1 = (Vector_3 *) jarg1; result = (Shape *) b3d_new_Cylinder (arg1); jresult = (void *) result; return jresult; } DllExport void *SWIGSTDCALL Ada_b3d_new_Heightfield (int jarg1, int jarg2, float *jarg3, float jarg4, float jarg5, void *jarg6) { void *jresult; int arg1; int arg2; Real *arg3 = (Real *) 0; Real arg4; Real arg5; Vector_3 *arg6 = (Vector_3 *) 0; Shape *result = 0; arg1 = (int) jarg1; arg2 = (int) jarg2; arg3 = (Real *) jarg3; arg4 = (Real) jarg4; arg5 = (Real) jarg5; arg6 = (Vector_3 *) jarg6; result = (Shape *) b3d_new_Heightfield (arg1, arg2, arg3, arg4, arg5, arg6); jresult = (void *) result; return jresult; } DllExport void *SWIGSTDCALL Ada_b3d_new_multiSphere (void *jarg1, float *jarg2, int jarg3) { void *jresult; Vector_3 *arg1; Real *arg2 = (Real *) 0; int arg3; Shape *result = 0; arg1 = (Vector_3 *) jarg1; arg2 = (Real *) jarg2; arg3 = (int) jarg3; result = (Shape *) b3d_new_multiSphere (arg1, arg2, arg3); jresult = (void *) result; return jresult; } DllExport void *SWIGSTDCALL Ada_b3d_new_Plane (void *jarg1, float jarg2) { void *jresult; Vector_3 *arg1 = (Vector_3 *) 0; Real arg2; Shape *result = 0; arg1 = (Vector_3 *) jarg1; arg2 = (Real) jarg2; result = (Shape *) b3d_new_Plane (arg1, arg2); jresult = (void *) result; return jresult; } DllExport void *SWIGSTDCALL Ada_b3d_new_Sphere (float jarg1) { void *jresult; Real arg1; Shape *result = 0; arg1 = (Real) jarg1; result = (Shape *) b3d_new_Sphere (arg1); jresult = (void *) result; return jresult; } DllExport void *SWIGSTDCALL Ada_b3d_Shape_user_Data (void *jarg1) { void *jresult; Shape *arg1 = (Shape *) 0; void *result = 0; arg1 = (Shape *) jarg1; result = (void *) b3d_Shape_user_Data (arg1); jresult = (void *) result; return jresult; } DllExport void SWIGSTDCALL Ada_b3d_Shape_user_Data_is (void *jarg1, void *jarg2) { Shape *arg1 = (Shape *) 0; void *arg2 = (void *) 0; arg1 = (Shape *) jarg1; arg2 = (void *) jarg2; b3d_Shape_user_Data_is (arg1, arg2); } DllExport void *SWIGSTDCALL Ada_b3d_new_Object (float jarg1, void *jarg2, int jarg3) { void *jresult; Real arg1; Shape *arg2 = (Shape *) 0; int arg3; Object *result = 0; arg1 = (Real) jarg1; arg2 = (Shape *) jarg2; arg3 = (int) jarg3; result = (Object *) b3d_new_Object (arg1, arg2, arg3); jresult = (void *) result; return jresult; } DllExport void *SWIGSTDCALL Ada_b3d_Object_Shape (void *jarg1) { void *jresult; Object *arg1 = (Object *) 0; Shape *result = 0; arg1 = (Object *) jarg1; result = (Shape *) b3d_Object_Shape (arg1); jresult = (void *) result; return jresult; } DllExport void *SWIGSTDCALL Ada_b3d_Object_user_Data (void *jarg1) { void *jresult; Object *arg1 = (Object *) 0; void *result = 0; arg1 = (Object *) jarg1; result = (void *) b3d_Object_user_Data (arg1); jresult = (void *) result; return jresult; } DllExport void SWIGSTDCALL Ada_b3d_Object_user_Data_is (void *jarg1, void *jarg2) { Object *arg1 = (Object *) 0; void *arg2 = (void *) 0; arg1 = (Object *) jarg1; arg2 = (void *) jarg2; b3d_Object_user_Data_is (arg1, arg2); } DllExport float SWIGSTDCALL Ada_b3d_Object_Mass (void *jarg1) { float jresult; Object *arg1 = (Object *) 0; Real result; arg1 = (Object *) jarg1; result = (Real) b3d_Object_Mass (arg1); jresult = result; return jresult; } DllExport void SWIGSTDCALL Ada_b3d_Object_Friction_is (void *jarg1, float jarg2) { Object *arg1 = (Object *) 0; Real arg2; arg1 = (Object *) jarg1; arg2 = (Real) jarg2; b3d_Object_Friction_is (arg1, arg2); } DllExport void SWIGSTDCALL Ada_b3d_Object_Restitution_is (void *jarg1, float jarg2) { Object *arg1 = (Object *) 0; Real arg2; arg1 = (Object *) jarg1; arg2 = (Real) jarg2; b3d_Object_Restitution_is (arg1, arg2); } DllExport Vector_3 SWIGSTDCALL Ada_b3d_Object_Site (void *jarg1) { Vector_3 jresult; Object *arg1 = (Object *) 0; Vector_3 result; arg1 = (Object *) jarg1; result = b3d_Object_Site (arg1); jresult = result; //jresult = new Vector_3 ((Vector_3 &) result); return jresult; } DllExport void SWIGSTDCALL Ada_b3d_Object_Site_is (void *jarg1, void *jarg2) { Object *arg1 = (Object *) 0; Vector_3 *arg2 = (Vector_3 *) 0; arg1 = (Object *) jarg1; arg2 = (Vector_3 *) jarg2; b3d_Object_Site_is (arg1, arg2); } DllExport Matrix_3x3 SWIGSTDCALL Ada_b3d_Object_Spin (void *jarg1) { Matrix_3x3 jresult; Object *arg1 = (Object *) 0; Matrix_3x3 result; arg1 = (Object *) jarg1; result = b3d_Object_Spin (arg1); jresult = result; //jresult = new Matrix_3x3 ((Matrix_3x3 &) result); return jresult; } DllExport void SWIGSTDCALL Ada_b3d_Object_Spin_is (void *jarg1, void *jarg2) { Object *arg1 = (Object *) 0; Matrix_3x3 *arg2 = (Matrix_3x3 *) 0; arg1 = (Object *) jarg1; arg2 = (Matrix_3x3 *) jarg2; b3d_Object_Spin_is (arg1, arg2); } DllExport Matrix_4x4 SWIGSTDCALL Ada_b3d_Object_Transform (void *jarg1) { Matrix_4x4 jresult; Object *arg1 = (Object *) 0; Matrix_4x4 result; arg1 = (Object *) jarg1; result = b3d_Object_Transform (arg1); jresult = result; //jresult = new Matrix_4x4 ((Matrix_4x4 &) result); return jresult; } DllExport void SWIGSTDCALL Ada_b3d_Object_Transform_is (void *jarg1, void *jarg2) { Object *arg1 = (Object *) 0; Matrix_4x4 *arg2 = (Matrix_4x4 *) 0; arg1 = (Object *) jarg1; arg2 = (Matrix_4x4 *) jarg2; b3d_Object_Transform_is (arg1, arg2); } DllExport Vector_3 SWIGSTDCALL Ada_b3d_Object_Speed (void *jarg1) { Vector_3 jresult; Object *arg1 = (Object *) 0; Vector_3 result; arg1 = (Object *) jarg1; result = b3d_Object_Speed (arg1); jresult = result; //jresult = new Vector_3 ((Vector_3 &) result); return jresult; } DllExport void SWIGSTDCALL Ada_b3d_Object_Speed_is (void *jarg1, void *jarg2) { Object *arg1 = (Object *) 0; Vector_3 *arg2 = (Vector_3 *) 0; arg1 = (Object *) jarg1; arg2 = (Vector_3 *) jarg2; b3d_Object_Speed_is (arg1, arg2); } DllExport Vector_3 SWIGSTDCALL Ada_b3d_Object_Gyre (void *jarg1) { Vector_3 jresult; Object *arg1 = (Object *) 0; Vector_3 result; arg1 = (Object *) jarg1; result = b3d_Object_Gyre (arg1); jresult = result; //jresult = new Vector_3 ((Vector_3 &) result); return jresult; } DllExport void SWIGSTDCALL Ada_b3d_Object_Gyre_is (void *jarg1, void *jarg2) { Object *arg1 = (Object *) 0; Vector_3 *arg2 = (Vector_3 *) 0; arg1 = (Object *) jarg1; arg2 = (Vector_3 *) jarg2; b3d_Object_Gyre_is (arg1, arg2); } DllExport void SWIGSTDCALL Ada_b3d_Object_apply_Force (void *jarg1, void *jarg2) { Object *arg1 = (Object *) 0; Vector_3 *arg2 = (Vector_3 *) 0; arg1 = (Object *) jarg1; arg2 = (Vector_3 *) jarg2; b3d_Object_apply_Force (arg1, arg2); } DllExport void SWIGSTDCALL Ada_b3d_Object_apply_Torque (void *jarg1, void *jarg2) { Object *arg1 = (Object *) 0; Vector_3 *arg2 = (Vector_3 *) 0; arg1 = (Object *) jarg1; arg2 = (Vector_3 *) jarg2; b3d_Object_apply_Torque (arg1, arg2); } DllExport void SWIGSTDCALL Ada_b3d_Object_apply_Torque_impulse (void *jarg1, void *jarg2) { Object *arg1 = (Object *) 0; Vector_3 *arg2 = (Vector_3 *) 0; arg1 = (Object *) jarg1; arg2 = (Vector_3 *) jarg2; b3d_Object_apply_Torque_impulse (arg1, arg2); } DllExport void *SWIGSTDCALL Ada_b3d_new_hinge_Joint (void *jarg1, void *jarg2, void *jarg3, void *jarg4) { void *jresult; Object *arg1 = (Object *) 0; Object *arg2 = (Object *) 0; Matrix_4x4 *arg3 = (Matrix_4x4 *) 0; Matrix_4x4 *arg4 = (Matrix_4x4 *) 0; Joint *result = 0; arg1 = (Object *) jarg1; arg2 = (Object *) jarg2; arg3 = (Matrix_4x4 *) jarg3; arg4 = (Matrix_4x4 *) jarg4; result = (Joint *) b3d_new_hinge_Joint (arg1, arg2, arg3, arg4); jresult = (void *) result; return jresult; } DllExport void *SWIGSTDCALL Ada_b3d_new_space_hinge_Joint (void *jarg1, void *jarg2) { void *jresult; Object *arg1 = (Object *) 0; Matrix_4x4 *arg2 = (Matrix_4x4 *) 0; Joint *result = 0; arg1 = (Object *) jarg1; arg2 = (Matrix_4x4 *) jarg2; result = (Joint *) b3d_new_space_hinge_Joint (arg1, arg2); jresult = (void *) result; return jresult; } DllExport void *SWIGSTDCALL Ada_b3d_new_DoF6_Joint (void *jarg1, void *jarg2, void *jarg3, void *jarg4) { void *jresult; Object *arg1 = (Object *) 0; Object *arg2 = (Object *) 0; Matrix_4x4 *arg3 = (Matrix_4x4 *) 0; Matrix_4x4 *arg4 = (Matrix_4x4 *) 0; Joint *result = 0; arg1 = (Object *) jarg1; arg2 = (Object *) jarg2; arg3 = (Matrix_4x4 *) jarg3; arg4 = (Matrix_4x4 *) jarg4; result = (Joint *) b3d_new_DoF6_Joint (arg1, arg2, arg3, arg4); jresult = (void *) result; return jresult; } DllExport void *SWIGSTDCALL Ada_b3d_new_cone_twist_Joint (void *jarg1, void *jarg2, void *jarg3, void *jarg4) { void *jresult; Object *arg1 = (Object *) 0; Object *arg2 = (Object *) 0; Matrix_4x4 *arg3 = (Matrix_4x4 *) 0; Matrix_4x4 *arg4 = (Matrix_4x4 *) 0; Joint *result = 0; arg1 = (Object *) jarg1; arg2 = (Object *) jarg2; arg3 = (Matrix_4x4 *) jarg3; arg4 = (Matrix_4x4 *) jarg4; result = (Joint *) b3d_new_cone_twist_Joint (arg1, arg2, arg3, arg4); jresult = (void *) result; return jresult; } DllExport void *SWIGSTDCALL Ada_b3d_new_slider_Joint (void *jarg1, void *jarg2, void *jarg3, void *jarg4) { void *jresult; Object *arg1 = (Object *) 0; Object *arg2 = (Object *) 0; Matrix_4x4 *arg3 = (Matrix_4x4 *) 0; Matrix_4x4 *arg4 = (Matrix_4x4 *) 0; Joint *result = 0; arg1 = (Object *) jarg1; arg2 = (Object *) jarg2; arg3 = (Matrix_4x4 *) jarg3; arg4 = (Matrix_4x4 *) jarg4; result = (Joint *) b3d_new_slider_Joint (arg1, arg2, arg3, arg4); jresult = (void *) result; return jresult; } DllExport void *SWIGSTDCALL Ada_b3d_new_ball_Joint (void *jarg1, void *jarg2, void *jarg3, void *jarg4) { void *jresult; Object *arg1 = (Object *) 0; Object *arg2 = (Object *) 0; Vector_3 *arg3 = (Vector_3 *) 0; Vector_3 *arg4 = (Vector_3 *) 0; Joint *result = 0; arg1 = (Object *) jarg1; arg2 = (Object *) jarg2; arg3 = (Vector_3 *) jarg3; arg4 = (Vector_3 *) jarg4; result = (Joint *) b3d_new_ball_Joint (arg1, arg2, arg3, arg4); jresult = (void *) result; return jresult; } DllExport void *SWIGSTDCALL Ada_b3d_Joint_user_Data (void *jarg1) { void *jresult; Joint *arg1 = (Joint *) 0; void *result = 0; arg1 = (Joint *) jarg1; result = (void *) b3d_Joint_user_Data (arg1); jresult = (void *) result; return jresult; } DllExport void SWIGSTDCALL Ada_b3d_Joint_user_Data_is (void *jarg1, void *jarg2) { Joint *arg1 = (Joint *) 0; void *arg2 = (void *) 0; arg1 = (Joint *) jarg1; arg2 = (void *) jarg2; b3d_Joint_user_Data_is (arg1, arg2); } DllExport void *SWIGSTDCALL Ada_b3d_Joint_Object_A (void *jarg1) { void *jresult; Joint *arg1 = (Joint *) 0; Object *result = 0; arg1 = (Joint *) jarg1; result = (Object *) b3d_Joint_Object_A (arg1); jresult = (void *) result; return jresult; } DllExport void *SWIGSTDCALL Ada_b3d_Joint_Object_B (void *jarg1) { void *jresult; Joint *arg1 = (Joint *) 0; Object *result = 0; arg1 = (Joint *) jarg1; result = (Object *) b3d_Joint_Object_B (arg1); jresult = (void *) result; return jresult; } DllExport Matrix_4x4 SWIGSTDCALL Ada_b3d_Joint_Frame_A (void *jarg1) { Matrix_4x4 jresult; Joint *arg1 = (Joint *) 0; Matrix_4x4 result; arg1 = (Joint *) jarg1; result = b3d_Joint_Frame_A (arg1); jresult = result; //jresult = new Matrix_4x4 ((Matrix_4x4 &) result); return jresult; } DllExport Matrix_4x4 SWIGSTDCALL Ada_b3d_Joint_Frame_B (void *jarg1) { Matrix_4x4 jresult; Joint *arg1 = (Joint *) 0; Matrix_4x4 result; arg1 = (Joint *) jarg1; result = b3d_Joint_Frame_B (arg1); jresult = result; //jresult = new Matrix_4x4 ((Matrix_4x4 &) result); return jresult; } DllExport void SWIGSTDCALL Ada_b3d_Joint_Frame_A_is (void *jarg1, void *jarg2) { Joint *arg1 = (Joint *) 0; Matrix_4x4 *arg2 = (Matrix_4x4 *) 0; arg1 = (Joint *) jarg1; arg2 = (Matrix_4x4 *) jarg2; b3d_Joint_Frame_A_is (arg1, arg2); } DllExport void SWIGSTDCALL Ada_b3d_Joint_Frame_B_is (void *jarg1, void *jarg2) { Joint *arg1 = (Joint *) 0; Matrix_4x4 *arg2 = (Matrix_4x4 *) 0; arg1 = (Joint *) jarg1; arg2 = (Matrix_4x4 *) jarg2; b3d_Joint_Frame_B_is (arg1, arg2); } DllExport unsigned int SWIGSTDCALL Ada_b3d_Joint_is_Limited (void *jarg1, int jarg2) { unsigned int jresult; Joint *arg1 = (Joint *) 0; int arg2; bool result; arg1 = (Joint *) jarg1; arg2 = (int) jarg2; result = (bool) b3d_Joint_is_Limited (arg1, arg2); jresult = result; return jresult; } DllExport unsigned int SWIGSTDCALL Ada_b3d_Joint_Extent (void *jarg1, int jarg2) { unsigned int jresult; Joint *arg1 = (Joint *) 0; int arg2; bool result; arg1 = (Joint *) jarg1; arg2 = (int) jarg2; result = (bool) b3d_Joint_Extent (arg1, arg2); jresult = result; return jresult; } DllExport void SWIGSTDCALL Ada_b3d_Joint_Velocity_is (void *jarg1, int jarg2, float jarg3) { Joint *arg1 = (Joint *) 0; int arg2; Real arg3; arg1 = (Joint *) jarg1; arg2 = (int) jarg2; arg3 = (Real) jarg3; b3d_Joint_Velocity_is (arg1, arg2, arg3); } DllExport void SWIGSTDCALL Ada_b3d_Joint_hinge_Limits_are (void *jarg1, float jarg2, float jarg3, float jarg4, float jarg5, float jarg6) { Joint *arg1 = (Joint *) 0; Real arg2; Real arg3; Real arg4; Real arg5; Real arg6; arg1 = (Joint *) jarg1; arg2 = (Real) jarg2; arg3 = (Real) jarg3; arg4 = (Real) jarg4; arg5 = (Real) jarg5; arg6 = (Real) jarg6; b3d_Joint_hinge_Limits_are (arg1, arg2, arg3, arg4, arg5, arg6); } DllExport void SWIGSTDCALL Ada_b3d_Joint_6DoF_lower_Limit_is (void *jarg1, int jarg2, float jarg3) { Joint *arg1 = (Joint *) 0; int arg2; Real arg3; arg1 = (Joint *) jarg1; arg2 = (int) jarg2; arg3 = (Real) jarg3; b3d_Joint_6DoF_lower_Limit_is (arg1, arg2, arg3); } DllExport void SWIGSTDCALL Ada_b3d_Joint_6DoF_upper_Limit_is (void *jarg1, int jarg2, float jarg3) { Joint *arg1 = (Joint *) 0; int arg2; Real arg3; arg1 = (Joint *) jarg1; arg2 = (int) jarg2; arg3 = (Real) jarg3; b3d_Joint_6DoF_upper_Limit_is (arg1, arg2, arg3); } DllExport float SWIGSTDCALL Ada_b3d_Joint_6DoF_lower_Limit (void *jarg1, int jarg2) { float jresult; Joint *arg1 = (Joint *) 0; int arg2; Real result; arg1 = (Joint *) jarg1; arg2 = (int) jarg2; result = (Real) b3d_Joint_6DoF_lower_Limit (arg1, arg2); jresult = result; return jresult; } DllExport float SWIGSTDCALL Ada_b3d_Joint_6DoF_upper_Limit (void *jarg1, int jarg2) { float jresult; Joint *arg1 = (Joint *) 0; int arg2; Real result; arg1 = (Joint *) jarg1; arg2 = (int) jarg2; result = (Real) b3d_Joint_6DoF_upper_Limit (arg1, arg2); jresult = result; return jresult; } DllExport void *SWIGSTDCALL Ada_b3d_new_Space () { void *jresult; Space *result = 0; result = (Space *) b3d_new_Space (); jresult = (void *) result; return jresult; } DllExport void SWIGSTDCALL Ada_b3d_free_Space (void *jarg1) { Space *arg1 = (Space *) 0; arg1 = (Space *) jarg1; b3d_free_Space (arg1); } DllExport void SWIGSTDCALL Ada_b3d_Space_add_Object (void *jarg1, void *jarg2) { Space *arg1 = (Space *) 0; Object *arg2 = (Object *) 0; arg1 = (Space *) jarg1; arg2 = (Object *) jarg2; b3d_Space_add_Object (arg1, arg2); } DllExport void SWIGSTDCALL Ada_b3d_Space_rid_Object (void *jarg1, void *jarg2) { Space *arg1 = (Space *) 0; Object *arg2 = (Object *) 0; arg1 = (Space *) jarg1; arg2 = (Object *) jarg2; b3d_Space_rid_Object (arg1, arg2); } DllExport void SWIGSTDCALL Ada_b3d_Space_add_Joint (void *jarg1, void *jarg2) { Space *arg1 = (Space *) 0; Joint *arg2 = (Joint *) 0; arg1 = (Space *) jarg1; arg2 = (Joint *) jarg2; b3d_Space_add_Joint (arg1, arg2); } DllExport void SWIGSTDCALL Ada_b3d_Space_Gravity_is (void *jarg1, void *jarg2) { Space *arg1 = (Space *) 0; Vector_3 *arg2 = (Vector_3 *) 0; arg1 = (Space *) jarg1; arg2 = (Vector_3 *) jarg2; b3d_Space_Gravity_is (arg1, arg2); } DllExport void SWIGSTDCALL Ada_b3d_Space_evolve (void *jarg1, float jarg2) { Space *arg1 = (Space *) 0; float arg2; arg1 = (Space *) jarg1; arg2 = (float) jarg2; b3d_Space_evolve (arg1, arg2); } DllExport void *SWIGSTDCALL Ada_new_ray_Collision () { void *jresult; ray_Collision *result = 0; result = (ray_Collision *) new ray_Collision (); jresult = (void *) result; return jresult; } DllExport void SWIGSTDCALL Ada_delete_ray_Collision (void *jarg1) { ray_Collision *arg1 = (ray_Collision *) 0; arg1 = (ray_Collision *) jarg1; delete arg1; } DllExport ray_Collision SWIGSTDCALL Ada_b3d_Space_cast_Ray (void *jarg1, void *jarg2, void *jarg3) { ray_Collision jresult; Space *arg1 = (Space *) 0; Vector_3 *arg2 = (Vector_3 *) 0; Vector_3 *arg3 = (Vector_3 *) 0; ray_Collision result; arg1 = (Space *) jarg1; arg2 = (Vector_3 *) jarg2; arg3 = (Vector_3 *) jarg3; result = b3d_Space_cast_Ray (arg1, arg2, arg3); jresult = result; //jresult = new ray_Collision ((ray_Collision &) result); return jresult; } #ifdef __cplusplus } #endif #ifdef __cplusplus extern "C" { #endif extern ray_Collision gnat_new_ray_Collision () { return ray_Collision (); } #ifdef __cplusplus } #endif