diff --git a/3-mid/opengl/source/lean/geometry/opengl-geometry-lit_colored_textured.ads b/3-mid/opengl/source/lean/geometry/opengl-geometry-lit_colored_textured.ads index d36cc4f..24f1b50 100644 --- a/3-mid/opengl/source/lean/geometry/opengl-geometry-lit_colored_textured.ads +++ b/3-mid/opengl/source/lean/geometry/opengl-geometry-lit_colored_textured.ads @@ -27,7 +27,7 @@ is Normal : Vector_3; Color : rgba_Color; Coords : Coordinate_2D; - Shine : Real; + Shine : Real; -- TODO: Use 'openGL.Shine' type. end record; type Vertex_array is array (Index_t range <>) of aliased Vertex;