diff --git a/3-mid/opengl/applet/demo/textures/render_two_textures/launch_render_two_textures.adb b/3-mid/opengl/applet/demo/textures/render_two_textures/launch_render_two_textures.adb deleted file mode 100644 index c0fd5fe..0000000 --- a/3-mid/opengl/applet/demo/textures/render_two_textures/launch_render_two_textures.adb +++ /dev/null @@ -1,127 +0,0 @@ -with - openGL.Model.hexagon.lit_textured_x2, - openGL.Visual, - openGL.Light, - openGL.Palette, - openGL.Geometry.texturing, - -- openGL.IO, - openGL.Demo; - -with Ada.Text_IO; use Ada.Text_IO; - - -procedure launch_render_two_Textures --- --- Renders a hexagon grid. --- -is - use openGL, - openGL.Math, - openGL.linear_Algebra_3D, - openGL.Palette, - openGL.Light; - - - -------------- - -- The model. - -- - -- the_1st_Texture : constant asset_Name := to_Asset ("assets/opengl/texture/blobber_floor.png"); - the_1st_Texture : constant asset_Name := to_Asset ("assets/crawl-blob-1.png"); - the_2nd_Texture : constant asset_Name := to_Asset ("assets/crawl-blob-2.png"); - - the_textured_hexagon_Model : constant Model.hexagon.lit_textured_x2.view - := Model.hexagon.lit_textured_x2.new_Hexagon (Radius => 0.5, - Face => (Texture_1 => the_1st_Texture, - Texture_2 => the_2nd_Texture, - Fade_1 => 0.5, - Fade_2 => 0.5)); - ---------------- - --- The visual. - -- - use openGL.Visual.Forge; - - the_Hex : constant openGL.Visual.view := new_Visual (the_textured_hexagon_Model.all'Access); - - -------------- - --- The light. - -- - the_Light : openGL.Light.item := Demo.Renderer.new_Light; - light_Site : constant openGL.Vector_3 := [0.0, 0.0, 15.0]; - cone_Direction : constant openGL.Vector_3 := [0.0, 0.0, -1.0]; - - use openGL.Geometry.texturing; - Fade : fade_Level := fade_Level'First; - increment_Fade : Boolean := True; - Epoch : Natural := 0; - -begin - Demo.print_Usage; - Demo.define ("openGL 'render two Textures' Demo", - Width => 1_000, - Height =>1_000); - - Demo.Camera.Position_is ([0.0, 2.0, 0.0], - x_Rotation_from (to_Radians (90.0))); - - -- Set up the light. - -- - the_Light. Kind_is (Diffuse); - the_Light. Site_is (light_Site); - the_Light. Color_is (White); - the_Light.ambient_Coefficient_is (0.8); - the_Light. cone_Angle_is (5.0); - the_Light. cone_Direction_is (cone_Direction); - - Demo.Renderer.set (the_Light); - - - -- Main loop. - -- - while not Demo.Done - loop - Demo.Dolly.evolve; - Demo.Done := Demo.Dolly.quit_Requested; - - Demo.Camera.render ([1 => the_Hex]); - - while not Demo.Camera.cull_Completed - loop - delay Duration'Small; - end loop; - - Demo.Renderer.render; - Demo.FPS_Counter.increment; -- Frames per second display. - - - if Epoch mod 20 = 0 - then - -- the_textured_hexagon_Model.Fade_is (which => 1, now => Fade); - -- the_textured_hexagon_Model.Fade_is (which => 2, now => 1.0 - Fade); - - the_textured_hexagon_Model.Fade_1_is (Fade); - the_textured_hexagon_Model.Fade_2_is (1.0 - Fade); - -- the_textured_hexagon_Model.needs_Rebuild; - -- - -- the_textured_hexagon_Model.Fade_1_is (1.0); - -- the_textured_hexagon_Model.Fade_2_is (0.0); - - -- put_Line ("my Fade: " & Fade'Image); - - if increment_Fade - then - Fade := Fade + fade_Level'Small; - else - Fade := Fade - fade_Level'Small; - end if; - - if Fade = fade_Level'Last then increment_Fade := False; - elsif Fade = fade_Level'First then increment_Fade := True; - end if; - - end if; - - Epoch := Epoch + 1; - end loop; - - Demo.destroy; -end launch_render_two_Textures; diff --git a/3-mid/opengl/applet/demo/textures/render_two_textures/render_two_textures.gpr b/3-mid/opengl/applet/demo/textures/render_two_textures/render_two_textures.gpr deleted file mode 100644 index a8e0334..0000000 --- a/3-mid/opengl/applet/demo/textures/render_two_textures/render_two_textures.gpr +++ /dev/null @@ -1,16 +0,0 @@ -with - "opengl_demo", - "lace_shared"; - -project render_two_Textures -is - for Object_Dir use "build"; - for Exec_Dir use "."; - for Main use ("launch_render_two_textures.adb"); - - package Ide renames Lace_shared.Ide; - package Builder renames Lace_shared.Builder; - package Compiler renames Lace_shared.Compiler; - package Binder renames Lace_shared.Binder; - -end render_two_Textures;